[Tizen] Add GetRenderTaskList to SceneHolder
[platform/core/uifw/dali-adaptor.git] / dali / internal / window-system / common / window-impl.h
index eb3aac6..eb2cd9b 100644 (file)
@@ -2,7 +2,7 @@
 #define DALI_INTERNAL_WINDOWSYSTEM_COMMON_WINDOW_IMPL_H
 
 /*
- * Copyright (c) 2022 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2023 Samsung Electronics Co., Ltd.
  *
  * Licensed under the Apache License, Version 2.0 (the "License");
  * you may not use this file except in compliance with the License.
@@ -25,7 +25,6 @@
 #include <dali/public-api/object/base-object.h>
 #include <dali/public-api/object/property-array.h>
 #include <dali/public-api/object/ref-object.h>
-#include <dali/public-api/render-tasks/render-task-list.h>
 
 // INTERNAL INCLUDES
 #include <dali/devel-api/adaptor-framework/window-devel.h>
@@ -50,9 +49,10 @@ class WindowRenderSurface;
 class WindowBase;
 
 class Window;
-using WindowPtr       = IntrusivePtr<Window>;
-using OrientationPtr  = IntrusivePtr<Orientation>;
-using EventHandlerPtr = IntrusivePtr<EventHandler>;
+using WindowPtr          = IntrusivePtr<Window>;
+using OrientationPtr     = IntrusivePtr<Orientation>;
+using MouseInOutEventPtr = IntrusivePtr<Dali::DevelWindow::MouseInOutEvent>;
+using EventHandlerPtr    = IntrusivePtr<EventHandler>;
 
 /**
  * Window provides a surface to render onto with orientation & indicator properties.
@@ -68,6 +68,11 @@ public:
   typedef Dali::DevelWindow::AuxiliaryMessageSignalType              AuxiliaryMessageSignalType;
   typedef Dali::DevelWindow::AccessibilityHighlightSignalType        AccessibilityHighlightSignalType;
   typedef Dali::DevelWindow::MovedSignalType                         MovedSignalType;
+  typedef Dali::DevelWindow::OrientationChangedSignalType            OrientationChangedSignalType;
+  typedef Dali::DevelWindow::MouseInOutEventSignalType               MouseInOutEventSignalType;
+  typedef Dali::DevelWindow::MoveCompletedSignalType                 MoveCompletedSignalType;
+  typedef Dali::DevelWindow::ResizeCompletedSignalType               ResizeCompletedSignalType;
+  typedef Dali::DevelWindow::InsetsChangedSignalType                 InsetsChangedSignalType;
   typedef Signal<void()>                                             SignalType;
 
   /**
@@ -160,11 +165,6 @@ public:
   Dali::Layer GetLayer(uint32_t depth) const;
 
   /**
-   * @copydoc Dali::DevelWindow::GetRenderTaskList()
-   */
-  Dali::RenderTaskList GetRenderTaskList() const;
-
-  /**
    * @brief Get window resource ID assigned by window manager
    * @return The resource ID of the window
    */
@@ -331,6 +331,11 @@ public:
   PositionSize GetPositionSize() const;
 
   /**
+   * @copydoc Dali::Window::SetLayout()
+   */
+  void SetLayout(unsigned int numCols, unsigned int numRows, unsigned int column, unsigned int row, unsigned int colSpan, unsigned int rowSpan);
+
+  /**
    * @copydoc Dali::Window::GetRootLayer()
    */
   Dali::Layer GetRootLayer() const;
@@ -415,6 +420,13 @@ public:
    */
   void EmitAccessibilityHighlightSignal(bool highlight);
 
+  /**
+   * @brief Sets the render notification trigger to call when render thread is completed a frame
+   *
+   * @param[in] renderNotification to use
+   */
+  void SetRenderNotification(TriggerEventInterface* renderNotification);
+
 public: // Dali::Internal::Adaptor::SceneHolder
   /**
    * @copydoc Dali::Internal::Adaptor::SceneHolder::GetNativeHandle
@@ -447,6 +459,11 @@ public: // Dali::Internal::Adaptor::SceneHolder
   void EnableFloatingMode(bool enable);
 
   /**
+   * @copydoc Dali::DevelWindow::IsFloatingModeEnabled()
+   */
+  bool IsFloatingModeEnabled();
+
+  /**
    * @copydoc Dali::DevelWindow::IncludeInputRegion()
    */
   void IncludeInputRegion(const Rect<int>& inputRegion);
@@ -546,7 +563,8 @@ private:
   void OnWindowRedrawRequest();
 
   /**
-   * @brief Called when the window is resized or moved by display server.
+   * @brief Called when the window's geometry data is changed by display server or client.
+   * It is based on configure noification event.
    *
    * @param[in] positionSize the updated window's position and size.
    */
@@ -583,6 +601,26 @@ private:
   void OnRotationFinished();
 
   /**
+   * @brief Called when the mouse in or out event is received.
+   * @param[in] mouseInOutEvent the mouse event
+   */
+  void OnMouseInOutEvent(const Dali::DevelWindow::MouseInOutEvent& mouseInOutEvent);
+
+  /**
+   * @brief Called when the window is moved by display server.
+   *
+   * @param[in] position the moved window's position.
+   */
+  void OnMoveCompleted(Dali::Window::WindowPosition& position);
+
+  /**
+   * @brief Called when the window is resized by display server.
+   *
+   * @param[in] positionSize the resized window's size.
+   */
+  void OnResizeCompleted(Dali::Window::WindowSize& size);
+
+  /**
    * @brief Set available orientation to window base.
    */
   void SetAvailableAnlges(const std::vector<int>& angles);
@@ -603,18 +641,14 @@ private:
   bool IsOrientationAvailable(WindowOrientation orientation) const;
 
   /**
-   * @brief Return the rect value to recalulate with the default system coordinates.
-   *
-   * Some native window APIs work the geometry value based on the default system coordinates.
-   * IncludeInputRegion() and ExcludeInputRegion() are one of them.
-   * When the window is rotated, current window's geometry already were set with the rotated angle.
-   * If IncludeInputRegion() or ExcludeInputRegion() are called with rotated angle by application,
-   * the rect's area should be re-calcuated on the default system coordinates.
+   * @brief Called when window insets are changed by appearing or disappearing indicator, virtual keyboard, or clipboard.
    *
-   * @param[in] rect the window's current position and size with current window rotation angle.
-   * @return the re-calculated rect on the default system coordinates.
+   * @param[in] partType the type of the part that occurs the window insets change.
+   * @param[in] partState the state of the part that occurs the window insets change.
+   * @param[in] insets the extents value of window insets.
    */
-  Rect<int> RecalculateRect(const Rect<int>& rect);
+  void OnInsetsChanged(WindowInsetsPartType partType, WindowInsetsPartState partState, const Extents& insets);
+
 
 private: // Dali::Internal::Adaptor::SceneHolder
   /**
@@ -638,9 +672,9 @@ private: // Dali::Internal::Adaptor::SceneHolder
   void OnResume() override;
 
   /**
-   * @copydoc Dali::Internal::Adaptor::SceneHolder::RecalculateTouchPosition
+   * @copydoc Dali::Internal::Adaptor::SceneHolder::RecalculatePosition
    */
-  void RecalculateTouchPosition(Integration::Point& point) override;
+  Vector2 RecalculatePosition(const Vector2& position) override;
 
 private: // Dali::Internal::Adaptor::EventHandler::Observer
   /**
@@ -744,6 +778,46 @@ public: // Signals
     return mMovedSignal;
   }
 
+  /**
+   * @copydoc Dali::DevelWindow::OrientationChangedSignal()
+   */
+  OrientationChangedSignalType& OrientationChangedSignal()
+  {
+    return mOrientationChangedSignal;
+  }
+
+  /**
+   * @copydoc Dali::DevelWindow::MouseInOutEventSignal()
+   */
+  MouseInOutEventSignalType& MouseInOutEventSignal()
+  {
+    return mMouseInOutEventSignal;
+  }
+
+  /**
+   * @copydoc Dali::DevelWindow::MoveCompletedSignal()
+   */
+  MoveCompletedSignalType& MoveCompletedSignal()
+  {
+    return mMoveCompletedSignal;
+  }
+
+  /**
+   * @copydoc Dali::DevelWindow::ResizeCompletedSignal()
+   */
+  ResizeCompletedSignalType& ResizeCompletedSignal()
+  {
+    return mResizeCompletedSignal;
+  }
+
+  /**
+   * @copydoc Dali::DevelWindow::InsetsChangedSignal()
+   */
+  InsetsChangedSignalType& InsetsChangedSignal()
+  {
+    return mInsetsChangedSignal;
+  }
+
 private:
   WindowRenderSurface* mWindowSurface; ///< The window rendering surface
   WindowBase*          mWindowBase;
@@ -755,10 +829,10 @@ private:
   std::vector<int> mAvailableAngles;
   int              mPreferredAngle;
 
-  int mRotationAngle;  ///< The angle of the rotation
-  int mWindowWidth;    ///< The width of the window
-  int mWindowHeight;   ///< The height of the window
-  int mNativeWindowId; ///< The Native Window Id
+  int mRotationAngle;               ///< The angle of the rotation
+  int mWindowWidth;                 ///< The width of the window
+  int mWindowHeight;                ///< The height of the window
+  int mNativeWindowId;              ///< The Native Window Id
 
   EventHandlerPtr mEventHandler;    ///< The window events handler
   OrientationMode mOrientationMode; ///< The physical screen mode is portrait or landscape
@@ -773,6 +847,11 @@ private:
   AuxiliaryMessageSignalType              mAuxiliaryMessageSignal;
   AccessibilityHighlightSignalType        mAccessibilityHighlightSignal;
   MovedSignalType                         mMovedSignal;
+  OrientationChangedSignalType            mOrientationChangedSignal;
+  MouseInOutEventSignalType               mMouseInOutEventSignal;
+  MoveCompletedSignalType                 mMoveCompletedSignal;
+  ResizeCompletedSignalType               mResizeCompletedSignal;
+  InsetsChangedSignalType                 mInsetsChangedSignal;
 
   Dali::KeyEvent   mLastKeyEvent;
   Dali::TouchEvent mLastTouchEvent;