Dali::Layer GetLayer( uint32_t depth ) const;
/**
+ * @copydoc Dali::DevelWindow::GetRenderTaskList()
+ */
+ Dali::RenderTaskList GetRenderTaskList() const;
+
+ /**
* @copydoc Dali::Window::AddAvailableOrientation()
*/
void AddAvailableOrientation(Dali::Window::WindowOrientation orientation);
*/
Dali::DevelWindow::KeyEventSignalType& KeyEventSignal() { return mScene.KeyEventSignal(); };
+ /**
+ * @copydoc Dali::Window::KeyEventGeneratedSignal()
+ */
+ Dali::DevelWindow::KeyEventGeneratedSignalType& KeyEventGeneratedSignal() { return mScene.KeyEventGeneratedSignal(); };
+
/**
* @copydoc Dali::Window::TouchSignal()
*/