Add to get the status whether window is rotating or not
[platform/core/uifw/dali-adaptor.git] / dali / internal / window-system / common / window-impl.h
index 761bb0e..12d1c7f 100644 (file)
@@ -2,7 +2,7 @@
 #define DALI_INTERNAL_WINDOWSYSTEM_COMMON_WINDOW_IMPL_H
 
 /*
- * Copyright (c) 2021 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2022 Samsung Electronics Co., Ltd.
  *
  * Licensed under the Apache License, Version 2.0 (the "License");
  * you may not use this file except in compliance with the License.
@@ -64,6 +64,8 @@ public:
   typedef Dali::DevelWindow::VisibilityChangedSignalType             VisibilityChangedSignalType;
   typedef Dali::DevelWindow::TransitionEffectEventSignalType         TransitionEffectEventSignalType;
   typedef Dali::DevelWindow::KeyboardRepeatSettingsChangedSignalType KeyboardRepeatSettingsChangedSignalType;
+  typedef Dali::DevelWindow::AuxiliaryMessageSignalType              AuxiliaryMessageSignalType;
+  typedef Dali::DevelWindow::AccessibilityHighlightSignalType        AccessibilityHighlightSignalType;
   typedef Signal<void()>                                             SignalType;
 
   /**
@@ -116,6 +118,26 @@ public:
   void Activate();
 
   /**
+   * @copydoc Dali::DevelWindow::Maximize()
+   */
+  void Maximize(bool maximize);
+
+  /**
+   * @copydoc Dali::DevelWindow::IsMaximized()
+   */
+  bool IsMaximized() const;
+
+  /**
+   * @copydoc Dali::DevelWindow::Minimize()
+   */
+  void Minimize(bool minimize);
+
+  /**
+   * @copydoc Dali::DevelWindow::IsMinimized()
+   */
+  bool IsMinimized() const;
+
+  /**
    * @copydoc Dali::Window::GetLayerCount()
    */
   uint32_t GetLayerCount() const;
@@ -131,6 +153,12 @@ public:
   Dali::RenderTaskList GetRenderTaskList() const;
 
   /**
+   * @brief Get window resource ID assigned by window manager
+   * @return The resource ID of the window
+   */
+  std::string GetNativeResourceId() const;
+
+  /**
    * @copydoc Dali::Window::AddAvailableOrientation()
    */
   void AddAvailableOrientation(WindowOrientation orientation);
@@ -326,11 +354,16 @@ public:
   static Dali::Window Get(Dali::Actor actor);
 
   /**
-   * @copydoc Dali::DevelWindow::SetParent()
+   * @copydoc Dali::DevelWindow::SetParent(Window window, Window parent)
    */
   void SetParent(Dali::Window& parent);
 
   /**
+   * @copydoc Dali::DevelWindow::SetParent(Window window, Window parent, bool belowParent)
+   */
+  void SetParent(Dali::Window& parent, bool belowParent);
+
+  /**
    * @copydoc Dali::DevelWindow::Unparent()
    */
   void Unparent();
@@ -360,6 +393,16 @@ public:
    */
   void SetPositionSizeWithOrientation(PositionSize positionSize, WindowOrientation orientation);
 
+  /**
+   * @brief Emit the accessibility highlight signal.
+   * The highlight indicates that it is an object to interact with the user regardless of focus.
+   * After setting the highlight on the object, you can do things that the object can do, such as
+   * giving or losing focus.
+   *
+   * @param[in] highlight If window needs to grab or clear highlight.
+   */
+  void EmitAccessibilityHighlightSignal(bool highlight);
+
 public: // Dali::Internal::Adaptor::SceneHolder
   /**
    * @copydoc Dali::Internal::Adaptor::SceneHolder::GetNativeHandle
@@ -401,6 +444,21 @@ public: // Dali::Internal::Adaptor::SceneHolder
    */
   void ExcludeInputRegion(const Rect<int>& inputRegion);
 
+  /**
+   * @copydoc Dali::DevelWindow::SetNeedsRotationCompletedAcknowledgement()
+   */
+  void SetNeedsRotationCompletedAcknowledgement(bool needAcknowledgement);
+
+  /**
+   * @copydoc Dali::DevelWindow::SendRotationCompletedAcknowledgement()
+   */
+  void SendRotationCompletedAcknowledgement();
+
+  /**
+   * @copydoc Dali::DevelWindow::IsWindowRotating()
+   */
+  bool IsWindowRotating() const;
+
 private:
   /**
    * @brief Enumeration for orietation mode.
@@ -468,11 +526,34 @@ private:
   /**
    * @brief Called when the window is resized or moved by display server.
    *
-   * @param positionSize the updated window's position and size.
+   * @param[in] positionSize the updated window's position and size.
    */
   void OnUpdatePositionSize(Dali::PositionSize& positionSize);
 
   /**
+   * @brief Called when display server sent the auxiliary message.
+   *
+   * @param[in] key the auxiliary message's key.
+   * @param[in] value the auxiliary message's value.
+   * @param[in] options the auxiliary message's options. This is the list of string.
+   */
+  void OnAuxiliaryMessage(const std::string& key, const std::string& value, const Property::Array& options);
+
+  /**
+   * @brief Called when Accessibility is enabled.
+   *
+   * This method is to register the window to accessibility bridge.
+   */
+  void OnAccessibilityEnabled();
+
+  /**
+   * @brief Called when Accessibility is disabled.
+   *
+   * This method is to remove the window from accessibility bridge.
+   */
+  void OnAccessibilityDisabled();
+
+  /**
    * @brief Set available orientation to window base.
    */
   void SetAvailableAnlges(const std::vector<int>& angles);
@@ -492,6 +573,20 @@ private:
    */
   bool IsOrientationAvailable(WindowOrientation orientation) const;
 
+  /**
+   * @brief Return the rect value to recalulate with the default system coordinates.
+   *
+   * Some native window APIs work the geometry value based on the default system coordinates.
+   * IncludeInputRegion() and ExcludeInputRegion() are one of them.
+   * When the window is rotated, current window's geometry already were set with the rotated angle.
+   * If IncludeInputRegion() or ExcludeInputRegion() are called with rotated angle by application,
+   * the rect's area should be re-calcuated on the default system coordinates.
+   *
+   * @param[in] rect the window's current position and size with current window rotation angle.
+   * @return the re-calculated rect on the default system coordinates.
+   */
+  Rect<int> RecalculateRect(const Rect<int>& rect);
+
 private: // Dali::Internal::Adaptor::SceneHolder
   /**
    * @copydoc Dali::Internal::Adaptor::SceneHolder::OnAdaptorSet
@@ -596,6 +691,22 @@ public: // Signals
     return mKeyboardRepeatSettingsChangedSignal;
   }
 
+  /**
+   * @copydoc Dali::DevelWindow::AuxiliaryMessageSignal()
+   */
+  AuxiliaryMessageSignalType& AuxiliaryMessageSignal()
+  {
+    return mAuxiliaryMessageSignal;
+  }
+
+  /**
+   * @copydoc Dali::DevelWindow::AccessibilityHighlightSignal()
+   */
+  AccessibilityHighlightSignalType& AccessibilityHighlightSignal()
+  {
+    return mAccessibilityHighlightSignal;
+  }
+
 private:
   WindowRenderSurface* mWindowSurface; ///< The window rendering surface
   WindowBase*          mWindowBase;
@@ -605,6 +716,8 @@ private:
   bool                 mIsFocusAcceptable : 1;
   bool                 mIconified : 1;
   bool                 mOpaqueState : 1;
+  bool                 mWindowRotationAcknowledgement : 1;
+  bool                 mFocused : 1;
   Dali::Window         mParentWindow;
 
   OrientationPtr   mOrientation;
@@ -628,6 +741,8 @@ private:
   VisibilityChangedSignalType             mVisibilityChangedSignal;
   TransitionEffectEventSignalType         mTransitionEffectEventSignal;
   KeyboardRepeatSettingsChangedSignalType mKeyboardRepeatSettingsChangedSignal;
+  AuxiliaryMessageSignalType              mAuxiliaryMessageSignal;
+  AccessibilityHighlightSignalType        mAccessibilityHighlightSignal;
 };
 
 } // namespace Adaptor