// INTERNAL INCLUDES
#include <dali/public-api/adaptor-framework/window.h>
#include <dali/public-api/adaptor-framework/key-grab.h>
-#include <dali/devel-api/adaptor-framework/drag-and-drop-detector.h>
#include <dali/devel-api/adaptor-framework/window-devel.h>
namespace Dali
Dali::Window::WindowOrientation GetPreferredOrientation();
/**
- * @copydoc Dali::Window::GetDragAndDropDetector() const
- */
- Dali::DragAndDropDetector GetDragAndDropDetector() const;
-
- /**
* @copydoc Dali::Window::SetAcceptFocus()
*/
void SetAcceptFocus( bool accept );
*/
bool SetRotationObserver( RotationObserver* observer );
+ /**
+ * @copydoc Dali::DevelWindow::Get()
+ */
+ static Dali::Window Get( Dali::Actor actor );
+
public: // Dali::Internal::Adaptor::SceneHolder
/**
bool mIconified:1;
bool mOpaqueState:1;
bool mResizeEnabled:1;
- Dali::DragAndDropDetector mDragAndDropDetector;
Dali::Window::Type mType;
OrientationPtr mOrientation;