// EXTERNAL HEADERS
#include <dali/integration-api/core.h>
-#include <dali/integration-api/render-task-list-integ.h>
#include <dali/public-api/actors/actor.h>
#include <dali/public-api/actors/layer.h>
#include <dali/public-api/actors/camera-actor.h>
#include <dali/public-api/render-tasks/render-task-list.h>
#include <dali/public-api/rendering/frame-buffer.h>
#include <dali/devel-api/adaptor-framework/orientation.h>
+#include <dali/integration-api/events/touch-event-integ.h>
+
+#ifdef DALI_ADAPTOR_COMPILATION
+#include <dali/integration-api/render-surface-interface.h>
+#else
+#include <dali/integration-api/adaptors/render-surface-interface.h>
+#endif
// INTERNAL HEADERS
-#include <dali/internal/input/common/drag-and-drop-detector-impl.h>
#include <dali/internal/window-system/common/event-handler.h>
#include <dali/internal/window-system/common/orientation-impl.h>
#include <dali/internal/window-system/common/render-surface-factory.h>
namespace Adaptor
{
-uint32_t Window::mWindowCounter = 0;
-
namespace
{
}
Window::Window()
-: mId( mWindowCounter++ ),
- mSurface( nullptr ),
+: mWindowSurface( nullptr ),
mWindowBase(),
- mStarted( false ),
mIsTransparent( false ),
mIsFocusAcceptable( true ),
- mVisible( true ),
mIconified( false ),
mOpaqueState( false ),
mResizeEnabled( false ),
- mAdaptor( NULL ),
mType( Dali::Window::NORMAL ),
+ mParentWindow( NULL ),
mPreferredOrientation( Dali::Window::PORTRAIT ),
+ mRotationAngle( 0 ),
+ mWindowWidth( 0 ),
+ mWindowHeight( 0 ),
mFocusChangedSignal(),
mResizedSignal(),
- mDeleteRequestSignal()
+ mDeleteRequestSignal(),
+ mFocusChangeSignal(),
+ mResizeSignal()
{
}
Window::~Window()
{
- if ( mAdaptor )
- {
- mAdaptor->RemoveObserver( *this );
- mAdaptor->RemoveWindow( this );
- mAdaptor = NULL;
- }
-
if ( mEventHandler )
{
- mEventHandler->SetRotationObserver( nullptr );
+ mEventHandler->RemoveObserver( *this );
}
}
Any surface;
auto renderSurfaceFactory = Dali::Internal::Adaptor::GetRenderSurfaceFactory();
mSurface = renderSurfaceFactory->CreateWindowRenderSurface( positionSize, surface, mIsTransparent );
+ mWindowSurface = static_cast<WindowRenderSurface*>( mSurface.get() );
// Get a window base
- mWindowBase = mSurface->GetWindowBase();
+ mWindowBase = mWindowSurface->GetWindowBase();
// Connect signals
mWindowBase->IconifyChangedSignal().Connect( this, &Window::OnIconifyChanged );
mWindowBase->FocusChangedSignal().Connect( this, &Window::OnFocusChanged );
mWindowBase->DeleteRequestSignal().Connect( this, &Window::OnDeleteRequest );
- mSurface->OutputTransformedSignal().Connect( this, &Window::OnOutputTransformed );
+ mWindowSurface->OutputTransformedSignal().Connect( this, &Window::OnOutputTransformed );
if( !positionSize.IsEmpty() )
{
SetClass( name, className );
- mSurface->Map();
+ mWindowSurface->Map();
mOrientation = Orientation::New( this );
}
-void Window::SetAdaptor(Dali::Adaptor& adaptor)
+void Window::OnAdaptorSet(Dali::Adaptor& adaptor)
{
- Window::SetAdaptor( Internal::Adaptor::Adaptor::GetImplementation( adaptor ) );
-}
-
-void Window::SetAdaptor(Adaptor& adaptor)
-{
- if( mStarted )
- {
- return;
- }
-
- mStarted = true;
-
- // Create scene for the window
- PositionSize positionSize = mSurface->GetPositionSize();
- mScene = Dali::Integration::Scene::New( Vector2( positionSize.width, positionSize.height ) );
- mScene.SetSurface( *mSurface.get() );
-
- unsigned int dpiHorizontal, dpiVertical;
- dpiHorizontal = dpiVertical = 0;
-
- mSurface->GetDpi( dpiHorizontal, dpiVertical );
- mScene.SetDpi( Vector2( static_cast<float>( dpiHorizontal ), static_cast<float>( dpiVertical ) ) );
-
- // Add the window to the adaptor observers
- mAdaptor = &adaptor;
- mAdaptor->AddObserver( *this );
-
- // Can only create the detector when we know the Core has been instantiated.
- mDragAndDropDetector = DragAndDropDetector::New();
-
- mSurface->SetAdaptor( *mAdaptor );
-
- mEventHandler = EventHandlerPtr(
- new EventHandler( mScene, *mAdaptor, *mAdaptor->GetGestureManager(), *mAdaptor ) );
-
- // TODO: Orientation should be passed into the constructor of EventHandler
- if( mOrientation )
- {
- SetRotationObserver( &(*mOrientation) );
- }
+ mEventHandler = EventHandlerPtr(new EventHandler( mWindowSurface, *mAdaptor ) );
+ mEventHandler->AddObserver( *this );
}
-WindowRenderSurface* Window::GetSurface() const
+void Window::OnSurfaceSet( Dali::RenderSurfaceInterface* surface )
{
- return mSurface.get();
-}
-
-void Window::SetSurface(WindowRenderSurface* surface)
-{
- mSurface.reset( surface );
-
- mScene.SetSurface( *mSurface.get() );
-
- unsigned int dpiHorizontal, dpiVertical;
- dpiHorizontal = dpiVertical = 0;
-
- mSurface->GetDpi( dpiHorizontal, dpiVertical );
- mScene.SetDpi( Vector2( static_cast<float>( dpiHorizontal ), static_cast<float>( dpiVertical ) ) );
-
- mSurface->SetAdaptor( *mAdaptor );
+ mWindowSurface = static_cast<WindowRenderSurface*>( surface );
}
void Window::ShowIndicator( Dali::Window::IndicatorVisibleMode visibleMode )
mWindowBase->SetClass( name, className );
}
-std::string Window::GetName() const
-{
- return mName;
-}
-
std::string Window::GetClassName() const
{
return mClassName;
void Window::Raise()
{
mWindowBase->Raise();
+ DALI_LOG_RELEASE_INFO( "Window (%p) Raise() \n", this );
}
void Window::Lower()
{
mWindowBase->Lower();
+ DALI_LOG_RELEASE_INFO( "Window (%p) Lower() \n", this );
}
void Window::Activate()
{
mWindowBase->Activate();
-}
-
-void Window::Add( Dali::Actor actor )
-{
- mScene.Add( actor );
-}
-
-void Window::Remove( Dali::Actor actor )
-{
- mScene.Remove( actor );
-}
-
-Dali::Layer Window::GetRootLayer() const
-{
- return mScene.GetRootLayer();
+ DALI_LOG_RELEASE_INFO( "Window (%p) Activate() \n", this );
}
uint32_t Window::GetLayerCount() const
return mScene.GetLayer( depth );
}
-void Window::SetBackgroundColor( Vector4 color )
+Dali::RenderTaskList Window::GetRenderTaskList() const
{
- if ( mSurface )
- {
- mSurface->SetBackgroundColor( color );
- }
-}
-
-Vector4 Window::GetBackgroundColor() const
-{
- return mSurface ? mSurface->GetBackgroundColor() : Vector4();
+ return mScene.GetRenderTaskList();
}
void Window::AddAvailableOrientation( Dali::Window::WindowOrientation orientation )
return mPreferredOrientation;
}
-Dali::DragAndDropDetector Window::GetDragAndDropDetector() const
-{
- return mDragAndDropDetector;
-}
-
Dali::Any Window::GetNativeHandle() const
{
- return mSurface->GetNativeWindow();
+ return mWindowSurface->GetNativeWindow();
}
void Window::SetAcceptFocus( bool accept )
bool Window::IsVisible() const
{
- return mVisible;
+ return mVisible && !mIconified;
}
unsigned int Window::GetSupportedAuxiliaryHintCount() const
PositionSize oldRect = mSurface->GetPositionSize();
- mSurface->MoveResize( PositionSize( oldRect.x, oldRect.y, size.GetWidth(), size.GetHeight() ) );
+ mWindowSurface->MoveResize( PositionSize( oldRect.x, oldRect.y, size.GetWidth(), size.GetHeight() ) );
PositionSize newRect = mSurface->GetPositionSize();
{
Uint16Pair newSize( newRect.width, newRect.height );
+ bool forceUpdate = false;
+ if( mWindowBase->IsEglWindowRotationSupported() )
+ {
+ forceUpdate = true;
+ }
+
+ SurfaceResized( forceUpdate );
+
mAdaptor->SurfaceResizePrepare( mSurface.get(), newSize );
+ Dali::Window handle( this );
mResizedSignal.Emit( newSize );
+ mResizeSignal.Emit( handle, newSize );
mAdaptor->SurfaceResizeComplete( mSurface.get(), newSize );
}
PositionSize oldRect = mSurface->GetPositionSize();
- mSurface->MoveResize( PositionSize( position.GetX(), position.GetY(), oldRect.width, oldRect.height ) );
+ mWindowSurface->MoveResize( PositionSize( position.GetX(), position.GetY(), oldRect.width, oldRect.height ) );
}
Dali::Window::WindowPosition Window::GetPosition() const
PositionSize oldRect = mSurface->GetPositionSize();
- mSurface->MoveResize( positionSize );
+ mWindowSurface->MoveResize( positionSize );
PositionSize newRect = mSurface->GetPositionSize();
{
Uint16Pair newSize( newRect.width, newRect.height );
+ bool forceUpdate = false;
+ if( mWindowBase->IsEglWindowRotationSupported() )
+ {
+ forceUpdate = true;
+ }
+
+ SurfaceResized( forceUpdate );
+
mAdaptor->SurfaceResizePrepare( mSurface.get(), newSize );
+ Dali::Window handle( this );
mResizedSignal.Emit( newSize );
-
+ mResizeSignal.Emit( handle, newSize );
mAdaptor->SurfaceResizeComplete( mSurface.get(), newSize );
}
}
-Dali::Layer Window::GetRootLayer()
+Dali::Layer Window::GetRootLayer() const
{
return mScene.GetRootLayer();
}
void Window::SetTransparency( bool transparent )
{
- mSurface->SetTransparency( transparent );
+ mWindowSurface->SetTransparency( transparent );
}
bool Window::GrabKey( Dali::KEY key, KeyGrab::KeyGrabMode grabMode )
return mWindowBase->UngrabKeyList( key, result );
}
-void Window::RotationDone( int orientation, int width, int height )
-{
- mSurface->RequestRotation( orientation, width, height );
-
- mAdaptor->SurfaceResizePrepare( mSurface.get(), Adaptor::SurfaceSize( width, height ) );
-
- // Emit signal
- mResizedSignal.Emit( Dali::Window::WindowSize( width, height ) );
-
- mAdaptor->SurfaceResizeComplete( mSurface.get(), Adaptor::SurfaceSize( width, height ) );
-}
-
void Window::OnIconifyChanged( bool iconified )
{
if( iconified )
void Window::OnFocusChanged( bool focusIn )
{
+ Dali::Window handle( this );
mFocusChangedSignal.Emit( focusIn );
+ mFocusChangeSignal.Emit( handle, focusIn );
}
void Window::OnOutputTransformed()
{
+ bool forceUpdate = false;
+ if( mWindowBase->IsEglWindowRotationSupported() )
+ {
+ forceUpdate = true;
+ }
PositionSize positionSize = mSurface->GetPositionSize();
+ SurfaceResized( forceUpdate );
mAdaptor->SurfaceResizePrepare( mSurface.get(), Adaptor::SurfaceSize( positionSize.width, positionSize.height ) );
mAdaptor->SurfaceResizeComplete( mSurface.get(), Adaptor::SurfaceSize( positionSize.width, positionSize.height ) );
}
mDeleteRequestSignal.Emit();
}
-void Window::OnStart()
+void Window::OnTouchPoint( Dali::Integration::Point& point, int timeStamp )
{
+ FeedTouchPoint( point, timeStamp );
}
-void Window::OnPause()
+void Window::OnWheelEvent( Dali::Integration::WheelEvent& wheelEvent )
{
+ FeedWheelEvent( wheelEvent );
}
-void Window::OnResume()
+void Window::OnKeyEvent( Dali::Integration::KeyEvent& keyEvent )
{
+ FeedKeyEvent( keyEvent );
}
-void Window::OnStop()
+void Window::OnRotation( const RotationEvent& rotation )
{
-}
+ mRotationAngle = rotation.angle;
+ mWindowWidth = rotation.width;
+ mWindowHeight = rotation.height;
-void Window::OnDestroy()
-{
- mAdaptor = NULL;
-}
+ // Notify that the orientation is changed
+ mOrientation->OnOrientationChange( rotation );
-uint32_t Window::GetId() const
-{
- return mId;
-}
+ mWindowSurface->RequestRotation( mRotationAngle, mWindowWidth, mWindowHeight );
-void Window::FeedTouchPoint( TouchPoint& point, int timeStamp )
-{
- if( mEventHandler )
+ bool forceUpdate = false;
+ if( mWindowBase->IsEglWindowRotationSupported() )
{
- mEventHandler->FeedTouchPoint( point, timeStamp );
+ forceUpdate = true;
}
+
+ SurfaceResized( forceUpdate );
+
+ mAdaptor->SurfaceResizePrepare( mSurface.get(), Adaptor::SurfaceSize( mWindowWidth, mWindowHeight ) );
+
+ // Emit signal
+ Dali::Window handle( this );
+ mResizedSignal.Emit( Dali::Window::WindowSize( mWindowWidth, mWindowHeight ) );
+ mResizeSignal.Emit( handle, Dali::Window::WindowSize( mWindowWidth, mWindowHeight ) );
+
+ mAdaptor->SurfaceResizeComplete( mSurface.get(), Adaptor::SurfaceSize( mWindowWidth, mWindowHeight ) );
}
-void Window::FeedWheelEvent( WheelEvent& wheelEvent )
+void Window::OnPause()
{
if( mEventHandler )
{
- mEventHandler->FeedWheelEvent( wheelEvent );
+ mEventHandler->Pause();
}
}
-void Window::FeedKeyEvent( KeyEvent& keyEvent )
+void Window::OnResume()
{
if( mEventHandler )
{
- mEventHandler->FeedKeyEvent( keyEvent );
+ mEventHandler->Resume();
}
}
-void Window::Pause()
+void Window::RecalculateTouchPosition( Integration::Point& point )
{
- if( mEventHandler )
+ Vector2 position = point.GetScreenPosition();
+ Vector2 convertedPosition;
+
+ switch( mRotationAngle )
{
- mEventHandler->Pause();
+ case 90:
+ {
+ convertedPosition.x = static_cast<float>( mWindowWidth ) - position.y;
+ convertedPosition.y = position.x;
+ break;
+ }
+ case 180:
+ {
+ convertedPosition.x = static_cast<float>( mWindowWidth ) - position.x;
+ convertedPosition.y = static_cast<float>( mWindowHeight ) - position.y;
+ break;
+ }
+ case 270:
+ {
+ convertedPosition.x = position.y;
+ convertedPosition.y = static_cast<float>( mWindowHeight ) - position.x;
+ break;
+ }
+ default:
+ {
+ convertedPosition = position;
+ break;
+ }
}
+
+ point.SetScreenPosition( convertedPosition );
}
-void Window::Resume()
+Dali::Window Window::Get( Dali::Actor actor )
{
- if( mEventHandler )
+ Internal::Adaptor::Window* windowImpl = nullptr;
+
+ if ( Internal::Adaptor::Adaptor::IsAvailable() )
{
- mEventHandler->Resume();
+ Dali::Internal::Adaptor::Adaptor& adaptor = Internal::Adaptor::Adaptor::GetImplementation( Internal::Adaptor::Adaptor::Get() );
+ windowImpl = static_cast<Internal::Adaptor::Window*>( adaptor.GetWindow( actor ) );
}
+
+ return Dali::Window( windowImpl );
}
-bool Window::SetRotationObserver( RotationObserver* observer )
+void Window::SetParent( Dali::Window& parent )
{
- if( mEventHandler )
+ if ( DALI_UNLIKELY( parent ) )
{
- mEventHandler->SetRotationObserver( observer );
- return true;
+ mParentWindow = parent;
+ Dali::Window self = Dali::Window( this );
+ // check circular parent window setting
+ if ( Dali::DevelWindow::GetParent( parent ) == self )
+ {
+ Dali::DevelWindow::Unparent( parent );
+ }
+ mWindowBase->SetParent( GetImplementation( mParentWindow ).mWindowBase );
}
+}
- return false;
+void Window::Unparent()
+{
+ mWindowBase->SetParent( nullptr );
+ mParentWindow.Reset();
}
+Dali::Window Window::GetParent()
+{
+ return mParentWindow;
+}
} // Adaptor