{
Uint16Pair newSize( newRect.width, newRect.height );
- SurfaceResized();
+ bool forceUpdate = false;
+ if( mWindowBase->IsEglWindowRotationSupported() )
+ {
+ forceUpdate = true;
+ }
+
+ SurfaceResized( forceUpdate );
mAdaptor->SurfaceResizePrepare( mSurface.get(), newSize );
{
Uint16Pair newSize( newRect.width, newRect.height );
- SurfaceResized();
+ bool forceUpdate = false;
+ if( mWindowBase->IsEglWindowRotationSupported() )
+ {
+ forceUpdate = true;
+ }
+
+ SurfaceResized( forceUpdate );
mAdaptor->SurfaceResizePrepare( mSurface.get(), newSize );
void Window::OnOutputTransformed()
{
+ bool forceUpdate = false;
+ if( mWindowBase->IsEglWindowRotationSupported() )
+ {
+ forceUpdate = true;
+ }
PositionSize positionSize = mSurface->GetPositionSize();
- SurfaceResized();
+ SurfaceResized( forceUpdate );
mAdaptor->SurfaceResizePrepare( mSurface.get(), Adaptor::SurfaceSize( positionSize.width, positionSize.height ) );
mAdaptor->SurfaceResizeComplete( mSurface.get(), Adaptor::SurfaceSize( positionSize.width, positionSize.height ) );
}
mWindowSurface->RequestRotation( mRotationAngle, mWindowWidth, mWindowHeight );
- SurfaceResized();
+ bool forceUpdate = false;
+ if( mWindowBase->IsEglWindowRotationSupported() )
+ {
+ forceUpdate = true;
+ }
+
+ SurfaceResized( forceUpdate );
mAdaptor->SurfaceResizePrepare( mSurface.get(), Adaptor::SurfaceSize( mRotationAngle, mWindowHeight ) );