// EXTERNAL HEADERS
#include <dali/integration-api/core.h>
-#include <dali/integration-api/render-task-list-integ.h>
#include <dali/public-api/actors/actor.h>
#include <dali/public-api/actors/layer.h>
#include <dali/public-api/actors/camera-actor.h>
void Window::Raise()
{
mWindowBase->Raise();
+ DALI_LOG_RELEASE_INFO( "Window (%p) Raise() \n", this );
}
void Window::Lower()
{
mWindowBase->Lower();
+ DALI_LOG_RELEASE_INFO( "Window (%p) Lower() \n", this );
}
void Window::Activate()
{
mWindowBase->Activate();
+ DALI_LOG_RELEASE_INFO( "Window (%p) Activate() \n", this );
}
uint32_t Window::GetLayerCount() const
return mScene.GetLayer( depth );
}
+Dali::RenderTaskList Window::GetRenderTaskList() const
+{
+ return mScene.GetRenderTaskList();
+}
+
void Window::AddAvailableOrientation( Dali::Window::WindowOrientation orientation )
{
bool found = false;
{
Uint16Pair newSize( newRect.width, newRect.height );
+ SurfaceResized();
+
mAdaptor->SurfaceResizePrepare( mSurface.get(), newSize );
mResizedSignal.Emit( newSize );
{
Uint16Pair newSize( newRect.width, newRect.height );
+ SurfaceResized();
+
mAdaptor->SurfaceResizePrepare( mSurface.get(), newSize );
mResizedSignal.Emit( newSize );
void Window::OnOutputTransformed()
{
PositionSize positionSize = mSurface->GetPositionSize();
+ SurfaceResized();
mAdaptor->SurfaceResizePrepare( mSurface.get(), Adaptor::SurfaceSize( positionSize.width, positionSize.height ) );
mAdaptor->SurfaceResizeComplete( mSurface.get(), Adaptor::SurfaceSize( positionSize.width, positionSize.height ) );
}
mWindowSurface->RequestRotation( mRotationAngle, mWindowWidth, mWindowHeight );
+ SurfaceResized();
+
mAdaptor->SurfaceResizePrepare( mSurface.get(), Adaptor::SurfaceSize( mRotationAngle, mWindowHeight ) );
// Emit signal