Fix Front buffer rendering does not activate when window created.
[platform/core/uifw/dali-adaptor.git] / dali / internal / window-system / common / window-impl.cpp
index f1c4ac9..7c6ebfc 100644 (file)
 #include <dali/devel-api/events/key-event-devel.h>
 #include <dali/integration-api/core.h>
 #include <dali/integration-api/events/touch-event-integ.h>
-#include <dali/integration-api/events/touch-integ.h>
 #include <dali/public-api/actors/actor.h>
 #include <dali/public-api/actors/camera-actor.h>
 #include <dali/public-api/actors/layer.h>
 #include <dali/public-api/adaptor-framework/window-enumerations.h>
-#include <dali/public-api/render-tasks/render-task-list.h>
-#include <dali/public-api/render-tasks/render-task.h>
 #include <dali/public-api/rendering/frame-buffer.h>
 #include <thread>
 
@@ -60,17 +57,18 @@ Debug::Filter* gWindowLogFilter = Debug::Filter::New(Debug::NoLogging, false, "L
 #endif
 } // unnamed namespace
 
-Window* Window::New(const PositionSize& positionSize, const std::string& name, const std::string& className, Dali::WindowType type, bool isTransparent)
+Window* Window::New(const std::string& name, const std::string& className, const WindowData& windowData)
 {
   Any surface;
-  return Window::New(surface, positionSize, name, className, type, isTransparent);
+  return Window::New(surface, name, className, windowData);
 }
 
-Window* Window::New(Any surface, const PositionSize& positionSize, const std::string& name, const std::string& className, Dali::WindowType type, bool isTransparent)
+Window* Window::New(Any surface, const std::string& name, const std::string& className, const WindowData& windowData)
 {
   Window* window         = new Window();
-  window->mIsTransparent = isTransparent;
-  window->Initialize(surface, positionSize, name, className, type);
+  window->mIsTransparent = windowData.GetTransparency();
+  window->mIsFrontBufferRendering = windowData.GetFrontBufferRendering();
+  window->Initialize(surface, windowData.GetPositionSize(), name, className, windowData.GetWindowType());
   return window;
 }
 
@@ -94,10 +92,12 @@ Window::Window()
   mMovedSignal(),
   mOrientationChangedSignal(),
   mMouseInOutEventSignal(),
+  mMouseRelativeEventSignal(),
   mMoveCompletedSignal(),
   mResizeCompletedSignal(),
+  mInsetsChangedSignal(),
+  mPointerConstraintsSignal(),
   mLastKeyEvent(),
-  mLastTouchEvent(),
   mIsTransparent(false),
   mIsFocusAcceptable(true),
   mIconified(false),
@@ -105,7 +105,10 @@ Window::Window()
   mOpaqueState(false),
   mWindowRotationAcknowledgement(false),
   mFocused(false),
-  mIsWindowRotating(false)
+  mIsWindowRotating(false),
+  mIsEnabledUserGeometry(false),
+  mIsEmittedWindowCreatedEvent(false),
+  mIsFrontBufferRendering(false)
 {
 }
 
@@ -163,13 +166,15 @@ void Window::Initialize(Any surface, const PositionSize& positionSize, const std
   mWindowBase->UpdatePositionSizeSignal().Connect(this, &Window::OnUpdatePositionSize);
   mWindowBase->AuxiliaryMessageSignal().Connect(this, &Window::OnAuxiliaryMessage);
   mWindowBase->MouseInOutEventSignal().Connect(this, &Window::OnMouseInOutEvent);
+  mWindowBase->MouseRelativeEventSignal().Connect(this, &Window::OnMouseRelativeEvent);
   mWindowBase->MoveCompletedSignal().Connect(this, &Window::OnMoveCompleted);
   mWindowBase->ResizeCompletedSignal().Connect(this, &Window::OnResizeCompleted);
+  mWindowBase->PointerConstraintsSignal().Connect(this, &Window::OnPointerConstraints);
 
   mWindowSurface->OutputTransformedSignal().Connect(this, &Window::OnOutputTransformed);
   mWindowSurface->RotationFinishedSignal().Connect(this, &Window::OnRotationFinished);
 
-  AddAuxiliaryHint("wm.policy.win.user.geometry", "1");
+  mWindowBase->InsetsChangedSignal().Connect(this, &Window::OnInsetsChanged);
 
   SetClass(name, className);
 
@@ -187,19 +192,30 @@ void Window::Initialize(Any surface, const PositionSize& positionSize, const std
     mOrientationMode = Internal::Adaptor::Window::OrientationMode::PORTRAIT;
   }
 
-  if(positionSize.width <= 0 || positionSize.height <= 0)
+  mWindowWidth  = positionSize.width;
+  mWindowHeight = positionSize.height;
+
+  bool isSetWithScreenSize = false;
+  if(mWindowWidth <= 0 || mWindowHeight <= 0)
   {
-    mWindowWidth  = screenWidth;
-    mWindowHeight = screenHeight;
+    mWindowWidth        = screenWidth;
+    mWindowHeight       = screenHeight;
+    isSetWithScreenSize = true;
+    DALI_LOG_RELEASE_INFO("Window size is set with screen size(%d x %d)\n", mWindowWidth, mWindowHeight);
   }
-  else
+
+  if(isSetWithScreenSize == false || positionSize.x != 0 || positionSize.y != 0)
   {
-    mWindowWidth  = positionSize.width;
-    mWindowHeight = positionSize.height;
+    SetUserGeometryPolicy();
   }
 
   // For Debugging
   mNativeWindowId = mWindowBase->GetNativeWindowId();
+
+  if(mIsFrontBufferRendering)
+  {
+    SetFrontBufferRendering(mIsFrontBufferRendering);
+  }
 }
 
 void Window::SetRenderNotification(TriggerEventInterface* renderNotification)
@@ -217,22 +233,27 @@ void Window::OnAdaptorSet(Dali::Adaptor& adaptor)
   mEventHandler = EventHandlerPtr(new EventHandler(mWindowSurface->GetWindowBase(), *mAdaptor));
   mEventHandler->AddObserver(*this);
 
-  // Add Window to bridge for ATSPI
-  auto bridge = Accessibility::Bridge::GetCurrentBridge();
-  if(bridge->IsUp())
+  if(mWindowBase->GetType() == WindowType::IME)
   {
-    auto rootLayer  = mScene.GetRootLayer();
-    auto accessible = Accessibility::Accessible::Get(rootLayer);
-    bridge->AddTopLevelWindow(accessible);
-
-    // Emit Window create event
-    // Create and Destory signal only emit in multi-window environment, so it does not emit on default layer.
-    bridge->Emit(accessible, Accessibility::WindowEvent::CREATE);
+    mWindowBase->InitializeIme();
+    mWindowSurface->InitializeImeSurface();
   }
 
+  // Add Window to bridge for ATSPI
+  auto bridge = Accessibility::Bridge::GetCurrentBridge();
+
   bridge->EnabledSignal().Connect(this, &Window::OnAccessibilityEnabled);
   bridge->DisabledSignal().Connect(this, &Window::OnAccessibilityDisabled);
 
+  if(bridge->IsUp())
+  {
+    OnAccessibilityEnabled();
+  }
+  else
+  {
+    OnAccessibilityDisabled();
+  }
+
   // If you call the 'Show' before creating the adaptor, the application cannot know the app resource id.
   // The show must be called after the adaptor is initialized.
   Show();
@@ -326,14 +347,19 @@ Dali::Layer Window::GetLayer(uint32_t depth) const
   return mScene.GetLayer(depth);
 }
 
-Dali::RenderTaskList Window::GetRenderTaskList() const
+void Window::KeepRendering(float durationSeconds)
 {
-  return mScene.GetRenderTaskList();
+  mScene.KeepRendering(durationSeconds);
 }
 
-void Window::KeepRendering(float durationSeconds)
+void Window::SetPartialUpdateEnabled(bool enabled)
 {
-  mScene.KeepRendering(durationSeconds);
+  mScene.SetPartialUpdateEnabled(enabled);
+}
+
+bool Window::IsPartialUpdateEnabled() const
+{
+  return mScene.IsPartialUpdateEnabled();
 }
 
 std::string Window::GetNativeResourceId() const
@@ -701,6 +727,8 @@ void Window::SetSize(Dali::Window::WindowSize size)
   newRect.width  = size.GetWidth();
   newRect.height = size.GetHeight();
 
+  SetUserGeometryPolicy();
+
   // When surface size is updated, inform adaptor of resizing and emit ResizeSignal
   if((oldRect.width != newRect.width) || (oldRect.height != newRect.height))
   {
@@ -739,6 +767,8 @@ void Window::SetPosition(Dali::Window::WindowPosition position)
   int32_t      newX    = position.GetX();
   int32_t      newY    = position.GetY();
 
+  SetUserGeometryPolicy();
+
   mWindowSurface->Move(PositionSize(newX, newY, oldRect.width, oldRect.height));
 
   if((oldRect.x != newX) || (oldRect.y != newY))
@@ -777,6 +807,8 @@ void Window::SetPositionSize(PositionSize positionSize)
   PositionSize oldRect = GetPositionSize();
   Dali::Window handle(this);
 
+  SetUserGeometryPolicy();
+
   if((oldRect.x != positionSize.x) || (oldRect.y != positionSize.y))
   {
     moved = true;
@@ -825,6 +857,7 @@ void Window::SetPositionSize(PositionSize positionSize)
 
 void Window::SetLayout(unsigned int numCols, unsigned int numRows, unsigned int column, unsigned int row, unsigned int colSpan, unsigned int rowSpan)
 {
+  SetUserGeometryPolicy();
   mWindowBase->SetLayout(numCols, numRows, column, row, colSpan, rowSpan);
 }
 
@@ -1039,7 +1072,6 @@ void Window::OnUpdatePositionSize(Dali::PositionSize& positionSize)
 
 void Window::OnTouchPoint(Dali::Integration::Point& point, int timeStamp)
 {
-  mLastTouchEvent = Dali::Integration::NewTouchEvent(timeStamp, point);
   FeedTouchPoint(point, timeStamp);
 }
 
@@ -1061,6 +1093,23 @@ void Window::OnMouseInOutEvent(const Dali::DevelWindow::MouseInOutEvent& mouseIn
   mMouseInOutEventSignal.Emit(handle, mouseInOutEvent);
 }
 
+void Window::OnMouseRelativeEvent(const Dali::DevelWindow::MouseRelativeEvent& mouseRelativeEvent)
+{
+  Dali::Window handle(this);
+
+  mMouseRelativeEventSignal.Emit(handle, mouseRelativeEvent);
+}
+
+void Window::OnPointerConstraints(const Dali::Int32Pair& position, bool locked, bool confined)
+{
+  Dali::Window handle(this);
+
+  Vector2                                    newPosition = RecalculatePosition(Vector2(position.GetX(), position.GetY()));
+  Dali::DevelWindow::PointerConstraintsEvent pointerConstraintsEvent(static_cast<int32_t>(newPosition.x), static_cast<int32_t>(newPosition.y), locked, confined);
+
+  mPointerConstraintsSignal.Emit(handle, pointerConstraintsEvent);
+}
+
 void Window::OnRotation(const RotationEvent& rotation)
 {
   PositionSize newPositionSize(rotation.x, rotation.y, rotation.width, rotation.height);
@@ -1117,6 +1166,11 @@ void Window::OnAuxiliaryMessage(const std::string& key, const std::string& value
   mAuxiliaryMessageSignal.Emit(key, value, options);
 }
 
+void Window::OnInsetsChanged(WindowInsetsPartType partType, WindowInsetsPartState partState, const Extents& insets)
+{
+  mInsetsChangedSignal.Emit(partType, partState, insets);
+}
+
 void Window::OnAccessibilityEnabled()
 {
   auto bridge     = Accessibility::Bridge::GetCurrentBridge();
@@ -1124,16 +1178,26 @@ void Window::OnAccessibilityEnabled()
   auto accessible = Accessibility::Accessible::Get(rootLayer);
   bridge->AddTopLevelWindow(accessible);
 
+  DALI_LOG_RELEASE_INFO("Window (%p), WinId (%d), Accessibility is enabled\n", this, mNativeWindowId);
+
+  Dali::Window handle(this);
+  if(!mIsEmittedWindowCreatedEvent)
+  {
+    DALI_LOG_RELEASE_INFO("Window (%p), WinId (%d), Emit Accessbility Window Created Event\n", this, mNativeWindowId);
+    bridge->WindowCreated(handle);
+    mIsEmittedWindowCreatedEvent = true;
+  }
+
   if(!mVisible || mIconified)
   {
     return;
   }
 
-  Dali::Window handle(this);
   bridge->WindowShown(handle);
 
   if(mFocused)
   {
+    DALI_LOG_RELEASE_INFO("Window (%p), WinId (%d), Emit Accessbility Window Focused Event\n", this, mNativeWindowId);
     bridge->WindowFocused(handle);
   }
 }
@@ -1144,6 +1208,7 @@ void Window::OnAccessibilityDisabled()
   auto rootLayer  = mScene.GetRootLayer();
   auto accessible = Accessibility::Accessible::Get(rootLayer);
   bridge->RemoveTopLevelWindow(accessible);
+  DALI_LOG_RELEASE_INFO("Window (%p), WinId (%d), Accessibility is disabled\n", this, mNativeWindowId);
 }
 
 void Window::OnMoveCompleted(Dali::Window::WindowPosition& position)
@@ -1298,11 +1363,13 @@ int32_t Window::GetNativeId() const
 
 void Window::RequestMoveToServer()
 {
+  SetUserGeometryPolicy();
   mWindowBase->RequestMoveToServer();
 }
 
 void Window::RequestResizeToServer(WindowResizeDirection direction)
 {
+  SetUserGeometryPolicy();
   mWindowBase->RequestResizeToServer(direction);
 }
 
@@ -1311,6 +1378,11 @@ void Window::EnableFloatingMode(bool enable)
   mWindowBase->EnableFloatingMode(enable);
 }
 
+bool Window::IsFloatingModeEnabled()
+{
+  return mWindowBase->IsFloatingModeEnabled();
+}
+
 void Window::IncludeInputRegion(const Rect<int>& inputRegion)
 {
   DALI_LOG_RELEASE_INFO("Window (%p), WinId (%d), IncludeInputRegion, (%d,%d), (%d x %d)\n", this, mNativeWindowId, inputRegion.x, inputRegion.y, inputRegion.width, inputRegion.height);
@@ -1349,9 +1421,77 @@ const Dali::KeyEvent& Window::GetLastKeyEvent() const
   return mLastKeyEvent;
 }
 
-const Dali::TouchEvent& Window::GetLastTouchEvent() const
+void Window::SetUserGeometryPolicy()
+{
+  if(mIsEnabledUserGeometry == true)
+  {
+    return;
+  }
+
+  mIsEnabledUserGeometry = true;
+  AddAuxiliaryHint("wm.policy.win.user.geometry", "1");
+  DALI_LOG_RELEASE_INFO("Window (%p), WinId (%d), window user.geometry is changed\n", this, mNativeWindowId);
+}
+
+bool Window::PointerConstraintsLock()
+{
+  return mWindowBase->PointerConstraintsLock();
+}
+
+bool Window::PointerConstraintsUnlock()
+{
+  return mWindowBase->PointerConstraintsUnlock();
+}
+
+void Window::LockedPointerRegionSet(int32_t x, int32_t y, int32_t width, int32_t height)
+{
+  mWindowBase->LockedPointerRegionSet(x, y, width, height);
+}
+
+void Window::LockedPointerCursorPositionHintSet(int32_t x, int32_t y)
+{
+  mWindowBase->LockedPointerCursorPositionHintSet(x, y);
+}
+
+bool Window::PointerWarp(int32_t x, int32_t y)
+{
+  return mWindowBase->PointerWarp(x, y);
+}
+
+void Window::CursorVisibleSet(bool visible)
+{
+  mWindowBase->CursorVisibleSet(visible);
+}
+
+bool Window::KeyboardGrab(Device::Subclass::Type deviceSubclass)
+{
+  return mWindowBase->KeyboardGrab(deviceSubclass);
+}
+
+bool Window::KeyboardUnGrab()
+{
+  return mWindowBase->KeyboardUnGrab();
+}
+
+void Window::SetFullScreen(bool fullscreen)
+{
+  mWindowBase->SetFullScreen(fullscreen);
+}
+
+bool Window::GetFullScreen()
+{
+  return mWindowBase->GetFullScreen();
+}
+
+void Window::SetFrontBufferRendering(bool enable)
+{
+  mWindowBase->SetFrontBufferRendering(enable);
+  mWindowSurface->SetFrontBufferRendering(enable);
+}
+
+bool Window::GetFrontBufferRendering()
 {
-  return mLastTouchEvent;
+  return mWindowBase->GetFrontBufferRendering();
 }
 
 } // namespace Adaptor