// EXTERNAL HEADERS
#include <dali/integration-api/core.h>
-#include <dali/integration-api/render-task-list-integ.h>
#include <dali/public-api/actors/actor.h>
#include <dali/public-api/actors/layer.h>
#include <dali/public-api/actors/camera-actor.h>
#include <dali/public-api/render-tasks/render-task-list.h>
#include <dali/public-api/rendering/frame-buffer.h>
#include <dali/devel-api/adaptor-framework/orientation.h>
+#include <dali/integration-api/events/touch-event-integ.h>
#ifdef DALI_ADAPTOR_COMPILATION
#include <dali/integration-api/render-surface-interface.h>
#endif
// INTERNAL HEADERS
-#include <dali/internal/input/common/drag-and-drop-detector-impl.h>
#include <dali/internal/window-system/common/event-handler.h>
#include <dali/internal/window-system/common/orientation-impl.h>
#include <dali/internal/window-system/common/render-surface-factory.h>
mOpaqueState( false ),
mResizeEnabled( false ),
mType( Dali::Window::NORMAL ),
+ mParentWindow( NULL ),
mPreferredOrientation( Dali::Window::PORTRAIT ),
+ mRotationAngle( 0 ),
+ mWindowWidth( 0 ),
+ mWindowHeight( 0 ),
mFocusChangedSignal(),
mResizedSignal(),
- mDeleteRequestSignal()
+ mDeleteRequestSignal(),
+ mFocusChangeSignal(),
+ mResizeSignal()
{
}
{
if ( mEventHandler )
{
- mEventHandler->SetRotationObserver( nullptr );
+ mEventHandler->RemoveObserver( *this );
}
}
void Window::OnAdaptorSet(Dali::Adaptor& adaptor)
{
- // Can only create the detector when we know the Core has been instantiated.
- mDragAndDropDetector = DragAndDropDetector::New();
-
- mEventHandler = EventHandlerPtr(
- new EventHandler( mScene, *mAdaptor, *mAdaptor->GetGestureManager(), *mAdaptor ) );
-
- // TODO: Orientation should be passed into the constructor of EventHandler
- if( mOrientation )
- {
- SetRotationObserver( &(*mOrientation) );
- }
+ mEventHandler = EventHandlerPtr(new EventHandler( mWindowSurface, *mAdaptor ) );
+ mEventHandler->AddObserver( *this );
}
void Window::OnSurfaceSet( Dali::RenderSurfaceInterface* surface )
void Window::Raise()
{
mWindowBase->Raise();
+ DALI_LOG_RELEASE_INFO( "Window (%p) Raise() \n", this );
}
void Window::Lower()
{
mWindowBase->Lower();
+ DALI_LOG_RELEASE_INFO( "Window (%p) Lower() \n", this );
}
void Window::Activate()
{
mWindowBase->Activate();
+ DALI_LOG_RELEASE_INFO( "Window (%p) Activate() \n", this );
}
uint32_t Window::GetLayerCount() const
return mScene.GetLayer( depth );
}
+Dali::RenderTaskList Window::GetRenderTaskList() const
+{
+ return mScene.GetRenderTaskList();
+}
+
void Window::AddAvailableOrientation( Dali::Window::WindowOrientation orientation )
{
bool found = false;
return mPreferredOrientation;
}
-Dali::DragAndDropDetector Window::GetDragAndDropDetector() const
-{
- return mDragAndDropDetector;
-}
-
Dali::Any Window::GetNativeHandle() const
{
return mWindowSurface->GetNativeWindow();
{
Uint16Pair newSize( newRect.width, newRect.height );
+ SurfaceResized();
+
mAdaptor->SurfaceResizePrepare( mSurface.get(), newSize );
+ Dali::Window handle( this );
mResizedSignal.Emit( newSize );
+ mResizeSignal.Emit( handle, newSize );
mAdaptor->SurfaceResizeComplete( mSurface.get(), newSize );
}
{
Uint16Pair newSize( newRect.width, newRect.height );
+ SurfaceResized();
+
mAdaptor->SurfaceResizePrepare( mSurface.get(), newSize );
+ Dali::Window handle( this );
mResizedSignal.Emit( newSize );
-
+ mResizeSignal.Emit( handle, newSize );
mAdaptor->SurfaceResizeComplete( mSurface.get(), newSize );
}
}
return mWindowBase->UngrabKeyList( key, result );
}
-void Window::RotationDone( int orientation, int width, int height )
-{
- mWindowSurface->RequestRotation( orientation, width, height );
-
- mAdaptor->SurfaceResizePrepare( mSurface.get(), Adaptor::SurfaceSize( width, height ) );
-
- // Emit signal
- mResizedSignal.Emit( Dali::Window::WindowSize( width, height ) );
-
- mAdaptor->SurfaceResizeComplete( mSurface.get(), Adaptor::SurfaceSize( width, height ) );
-}
-
void Window::OnIconifyChanged( bool iconified )
{
if( iconified )
void Window::OnFocusChanged( bool focusIn )
{
+ Dali::Window handle( this );
mFocusChangedSignal.Emit( focusIn );
+ mFocusChangeSignal.Emit( handle, focusIn );
}
void Window::OnOutputTransformed()
{
PositionSize positionSize = mSurface->GetPositionSize();
+ SurfaceResized();
mAdaptor->SurfaceResizePrepare( mSurface.get(), Adaptor::SurfaceSize( positionSize.width, positionSize.height ) );
mAdaptor->SurfaceResizeComplete( mSurface.get(), Adaptor::SurfaceSize( positionSize.width, positionSize.height ) );
}
mDeleteRequestSignal.Emit();
}
-void Window::FeedTouchPoint( TouchPoint& point, int timeStamp )
+void Window::OnTouchPoint( Dali::Integration::Point& point, int timeStamp )
{
- if( mEventHandler )
- {
- mEventHandler->FeedTouchPoint( point, timeStamp );
- }
+ FeedTouchPoint( point, timeStamp );
}
-void Window::FeedWheelEvent( WheelEvent& wheelEvent )
+void Window::OnWheelEvent( Dali::Integration::WheelEvent& wheelEvent )
{
- if( mEventHandler )
- {
- mEventHandler->FeedWheelEvent( wheelEvent );
- }
+ FeedWheelEvent( wheelEvent );
}
-void Window::FeedKeyEvent( KeyEvent& keyEvent )
+void Window::OnKeyEvent( Dali::Integration::KeyEvent& keyEvent )
{
- if( mEventHandler )
- {
- mEventHandler->FeedKeyEvent( keyEvent );
- }
+ FeedKeyEvent( keyEvent );
+}
+
+void Window::OnRotation( const RotationEvent& rotation )
+{
+ mRotationAngle = rotation.angle;
+ mWindowWidth = rotation.width;
+ mWindowHeight = rotation.height;
+
+ // Notify that the orientation is changed
+ mOrientation->OnOrientationChange( rotation );
+
+ mWindowSurface->RequestRotation( mRotationAngle, mWindowWidth, mWindowHeight );
+
+ SurfaceResized();
+
+ mAdaptor->SurfaceResizePrepare( mSurface.get(), Adaptor::SurfaceSize( mRotationAngle, mWindowHeight ) );
+
+ // Emit signal
+ Dali::Window handle( this );
+ mResizedSignal.Emit( Dali::Window::WindowSize( mRotationAngle, mWindowHeight ) );
+ mResizeSignal.Emit( handle, Dali::Window::WindowSize( mRotationAngle, mWindowHeight ) );
+
+ mAdaptor->SurfaceResizeComplete( mSurface.get(), Adaptor::SurfaceSize( mRotationAngle, mWindowHeight ) );
}
void Window::OnPause()
}
}
-bool Window::SetRotationObserver( RotationObserver* observer )
+void Window::RecalculateTouchPosition( Integration::Point& point )
{
- if( mEventHandler )
+ Vector2 position = point.GetScreenPosition();
+ Vector2 convertedPosition;
+
+ switch( mRotationAngle )
+ {
+ case 90:
+ {
+ convertedPosition.x = static_cast<float>( mWindowWidth ) - position.y;
+ convertedPosition.y = position.x;
+ break;
+ }
+ case 180:
+ {
+ convertedPosition.x = static_cast<float>( mWindowWidth ) - position.x;
+ convertedPosition.y = static_cast<float>( mWindowHeight ) - position.y;
+ break;
+ }
+ case 270:
+ {
+ convertedPosition.x = position.y;
+ convertedPosition.y = static_cast<float>( mWindowHeight ) - position.x;
+ break;
+ }
+ default:
+ {
+ convertedPosition = position;
+ break;
+ }
+ }
+
+ point.SetScreenPosition( convertedPosition );
+}
+
+Dali::Window Window::Get( Dali::Actor actor )
+{
+ Internal::Adaptor::Window* windowImpl = nullptr;
+
+ if ( Internal::Adaptor::Adaptor::IsAvailable() )
+ {
+ Dali::Internal::Adaptor::Adaptor& adaptor = Internal::Adaptor::Adaptor::GetImplementation( Internal::Adaptor::Adaptor::Get() );
+ windowImpl = static_cast<Internal::Adaptor::Window*>( adaptor.GetWindow( actor ) );
+ }
+
+ return Dali::Window( windowImpl );
+}
+
+void Window::SetParent( Dali::Window& parent )
+{
+ if ( DALI_UNLIKELY( parent ) )
{
- mEventHandler->SetRotationObserver( observer );
- return true;
+ mParentWindow = parent;
+ Dali::Window grandParent = Dali::DevelWindow::GetParent( parent );
+ // check circular parent window setting
+ if ( DALI_UNLIKELY( grandParent ) && mWindowBase->IsMatchedWindow( grandParent.GetNativeHandle() ) )
+ {
+ Dali::DevelWindow::Unparent( parent );
+ }
+ mWindowBase->SetParent( parent.GetNativeHandle() );
}
+}
- return false;
+void Window::Unparent()
+{
+ Any parent;
+ mWindowBase->SetParent( parent );
}
+Dali::Window Window::GetParent()
+{
+ return mParentWindow;
+}
} // Adaptor