Add to get the status whether window is rotating or not
[platform/core/uifw/dali-adaptor.git] / dali / internal / window-system / common / window-impl.cpp
index 79228af..545b382 100644 (file)
@@ -1,5 +1,5 @@
 /*
- * Copyright (c) 2021 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2022 Samsung Electronics Co., Ltd.
  *
  * Licensed under the Apache License, Version 2.0 (the "License");
  * you may not use this file except in compliance with the License.
@@ -32,7 +32,8 @@
 #include <thread>
 
 // INTERNAL HEADERS
-#include <dali/devel-api/adaptor-framework/accessibility-impl.h>
+#include <dali/devel-api/adaptor-framework/accessibility-bridge.h>
+#include <dali/devel-api/atspi-interfaces/accessible.h>
 #include <dali/integration-api/adaptor-framework/render-surface-interface.h>
 #include <dali/internal/graphics/gles/egl-graphics.h>
 #include <dali/internal/window-system/common/event-handler.h>
@@ -79,6 +80,8 @@ Window::Window()
   mIsFocusAcceptable(true),
   mIconified(false),
   mOpaqueState(false),
+  mWindowRotationAcknowledgement(false),
+  mFocused(false),
   mParentWindow(NULL),
   mPreferredAngle(static_cast<int>(WindowOrientation::NO_ORIENTATION_PREFERENCE)),
   mRotationAngle(0),
@@ -91,19 +94,23 @@ Window::Window()
   mResizeSignal(),
   mVisibilityChangedSignal(),
   mTransitionEffectEventSignal(),
-  mKeyboardRepeatSettingsChangedSignal()
+  mKeyboardRepeatSettingsChangedSignal(),
+  mAuxiliaryMessageSignal()
 {
 }
 
 Window::~Window()
 {
-  if(mAdaptor)
+  if(mScene)
   {
     auto bridge     = Accessibility::Bridge::GetCurrentBridge();
     auto rootLayer  = mScene.GetRootLayer();
-    auto accessible = Accessibility::Accessible::Get(rootLayer);
+    auto accessible = Accessibility::Accessible::Get(rootLayer, true);
     bridge->RemoveTopLevelWindow(accessible);
+  }
 
+  if(mAdaptor)
+  {
     mAdaptor->RemoveWindow(this);
   }
 
@@ -141,6 +148,7 @@ void Window::Initialize(Any surface, const PositionSize& positionSize, const std
   mWindowBase->KeyboardRepeatSettingsChangedSignal().Connect(this, &Window::OnKeyboardRepeatSettingsChanged);
   mWindowBase->WindowRedrawRequestSignal().Connect(this, &Window::OnWindowRedrawRequest);
   mWindowBase->UpdatePositionSizeSignal().Connect(this, &Window::OnUpdatePositionSize);
+  mWindowBase->AuxiliaryMessageSignal().Connect(this, &Window::OnAuxiliaryMessage);
 
   mWindowSurface->OutputTransformedSignal().Connect(this, &Window::OnOutputTransformed);
 
@@ -170,10 +178,17 @@ void Window::OnAdaptorSet(Dali::Adaptor& adaptor)
   mEventHandler = EventHandlerPtr(new EventHandler(mWindowSurface->GetWindowBase(), *mAdaptor));
   mEventHandler->AddObserver(*this);
 
-  auto bridge     = Accessibility::Bridge::GetCurrentBridge();
-  auto rootLayer  = mScene.GetRootLayer();
-  auto accessible = Accessibility::Accessible::Get(rootLayer, true);
-  bridge->AddTopLevelWindow(accessible);
+  // Add Window to bridge for ATSPI
+  auto bridge = Accessibility::Bridge::GetCurrentBridge();
+  if(bridge->IsUp())
+  {
+    auto rootLayer  = mScene.GetRootLayer();
+    auto accessible = Accessibility::Accessible::Get(rootLayer, true);
+    bridge->AddTopLevelWindow(accessible);
+  }
+
+  bridge->EnabledSignal().Connect(this, &Window::OnAccessibilityEnabled);
+  bridge->DisabledSignal().Connect(this, &Window::OnAccessibilityDisabled);
 
   // If you call the 'Show' before creating the adaptor, the application cannot know the app resource id.
   // The show must be called after the adaptor is initialized.
@@ -224,6 +239,30 @@ void Window::Activate()
   DALI_LOG_RELEASE_INFO("Window (%p), WinId (%d), Activate() \n", this, mNativeWindowId);
 }
 
+void Window::Maximize(bool maximize)
+{
+  mWindowBase->Maximize(maximize);
+
+  DALI_LOG_RELEASE_INFO("Window (%p), WinId (%d), Maximize: %d\n", this, mNativeWindowId, maximize);
+}
+
+bool Window::IsMaximized() const
+{
+  return mWindowBase->IsMaximized();
+}
+
+void Window::Minimize(bool minimize)
+{
+  mWindowBase->Minimize(minimize);
+
+  DALI_LOG_RELEASE_INFO("Window (%p), WinId (%d), Minimize: %d\n", this, mNativeWindowId, minimize);
+}
+
+bool Window::IsMinimized() const
+{
+  return mWindowBase->IsMinimized();
+}
+
 uint32_t Window::GetLayerCount() const
 {
   return mScene.GetLayerCount();
@@ -239,6 +278,11 @@ Dali::RenderTaskList Window::GetRenderTaskList() const
   return mScene.GetRenderTaskList();
 }
 
+std::string Window::GetNativeResourceId() const
+{
+  return mWindowBase->GetNativeWindowResourceId();
+}
+
 void Window::AddAvailableOrientation(WindowOrientation orientation)
 {
   if(IsOrientationAvailable(orientation) == false)
@@ -313,6 +357,12 @@ void Window::SetPositionSizeWithOrientation(PositionSize positionSize, WindowOri
   mWindowBase->SetPositionSizeWithAngle(positionSize, angle);
 }
 
+void Window::EmitAccessibilityHighlightSignal(bool highlight)
+{
+  Dali::Window handle(this);
+  mAccessibilityHighlightSignal.Emit(handle, highlight);
+}
+
 void Window::SetAvailableAnlges(const std::vector<int>& angles)
 {
   if(angles.size() > 4)
@@ -435,6 +485,7 @@ void Window::Show()
   {
     Dali::Window handle(this);
     mVisibilityChangedSignal.Emit(handle, true);
+    Dali::Accessibility::Bridge::GetCurrentBridge()->WindowShown(handle);
 
     WindowVisibilityObserver* observer(mAdaptor);
     observer->OnWindowShown();
@@ -455,6 +506,7 @@ void Window::Hide()
   {
     Dali::Window handle(this);
     mVisibilityChangedSignal.Emit(handle, false);
+    Dali::Accessibility::Bridge::GetCurrentBridge()->WindowHidden(handle);
 
     WindowVisibilityObserver* observer(mAdaptor);
     observer->OnWindowHidden();
@@ -506,9 +558,11 @@ unsigned int Window::GetAuxiliaryHintId(const std::string& hint) const
 
 void Window::SetInputRegion(const Rect<int>& inputRegion)
 {
-  mWindowBase->SetInputRegion(inputRegion);
+  Rect<int> convertRegion = RecalculateRect(inputRegion);
+
+  DALI_LOG_INFO(gWindowLogFilter, Debug::Verbose, "Window (%p), WinId (%d), SetInputRegion, RecalculateRegion, (%d,%d), (%d x %d)\n", this, mNativeWindowId, convertRegion.x, convertRegion.y, convertRegion.width, convertRegion.height);
 
-  DALI_LOG_INFO(gWindowLogFilter, Debug::Verbose, "Window::SetInputRegion: x = %d, y = %d, w = %d, h = %d\n", inputRegion.x, inputRegion.y, inputRegion.width, inputRegion.height);
+  mWindowBase->SetInputRegion(convertRegion);
 }
 
 void Window::SetType(WindowType type)
@@ -598,11 +652,14 @@ void Window::SetSize(Dali::Window::WindowSize size)
   {
     Uint16Pair newSize(newRect.width, newRect.height);
 
+    mWindowWidth  = newRect.width;
+    mWindowHeight = newRect.height;
+
     SurfaceResized();
 
     mAdaptor->SurfaceResizePrepare(mSurface.get(), newSize);
 
-    DALI_LOG_RELEASE_INFO("Window (%p), WinId (%d), SetSize(): resize signal [%d x %d]\n", this, mNativeWindowId, newRect.width, newRect.height);
+    DALI_LOG_RELEASE_INFO("Window (%p), WinId (%d), current angle (%d), SetSize(): resize signal [%d x %d]\n", this, mNativeWindowId, mRotationAngle, newRect.width, newRect.height);
 
     Dali::Window handle(this);
     mResizeSignal.Emit(handle, newSize);
@@ -658,11 +715,14 @@ void Window::SetPositionSize(PositionSize positionSize)
   {
     Uint16Pair newSize(newRect.width, newRect.height);
 
+    mWindowWidth  = newRect.width;
+    mWindowHeight = newRect.height;
+
     SurfaceResized();
 
     mAdaptor->SurfaceResizePrepare(mSurface.get(), newSize);
 
-    DALI_LOG_RELEASE_INFO("Window (%p), WinId (%d), SetPositionSize():resize signal [%d x %d]\n", this, mNativeWindowId, newRect.width, newRect.height);
+    DALI_LOG_RELEASE_INFO("Window (%p), WinId (%d), current angle (%d), SetPositionSize():resize signal [%d x %d]\n", this, mNativeWindowId, mRotationAngle, newRect.width, newRect.height);
     Dali::Window handle(this);
     mResizeSignal.Emit(handle, newSize);
     mAdaptor->SurfaceResizeComplete(mSurface.get(), newSize);
@@ -713,6 +773,7 @@ void Window::OnIconifyChanged(bool iconified)
     {
       Dali::Window handle(this);
       mVisibilityChangedSignal.Emit(handle, false);
+      Dali::Accessibility::Bridge::GetCurrentBridge()->WindowHidden(handle);
 
       WindowVisibilityObserver* observer(mAdaptor);
       observer->OnWindowHidden();
@@ -728,6 +789,7 @@ void Window::OnIconifyChanged(bool iconified)
     {
       Dali::Window handle(this);
       mVisibilityChangedSignal.Emit(handle, true);
+      Dali::Accessibility::Bridge::GetCurrentBridge()->WindowShown(handle);
 
       WindowVisibilityObserver* observer(mAdaptor);
       observer->OnWindowShown();
@@ -750,13 +812,14 @@ void Window::OnFocusChanged(bool focusIn)
   {
     if(focusIn)
     {
-      bridge->ApplicationShown();
+      bridge->WindowFocused(handle);
     }
     else
     {
-      bridge->ApplicationHidden();
+      bridge->WindowUnfocused(handle);
     }
   }
+  mFocused = focusIn;
 }
 
 void Window::OnOutputTransformed()
@@ -794,7 +857,30 @@ void Window::OnWindowRedrawRequest()
 
 void Window::OnUpdatePositionSize(Dali::PositionSize& positionSize)
 {
-  SetPositionSize(positionSize);
+  PositionSize oldRect = mSurface->GetPositionSize();
+
+  mWindowSurface->UpdatePositionSize(positionSize);
+
+  PositionSize newRect = positionSize;
+
+  // When surface size is updated, inform adaptor of resizing and emit ResizeSignal
+  if((oldRect.width != newRect.width) || (oldRect.height != newRect.height))
+  {
+    Uint16Pair newSize(newRect.width, newRect.height);
+
+    SurfaceResized();
+
+    mAdaptor->SurfaceResizePrepare(mSurface.get(), newSize);
+
+    DALI_LOG_RELEASE_INFO("Window (%p), WinId (%d), Updated PositionSize by server :resize signal [%d x %d]\n", this, mNativeWindowId, newRect.width, newRect.height);
+    Dali::Window handle(this);
+    mResizeSignal.Emit(handle, newSize);
+    mAdaptor->SurfaceResizeComplete(mSurface.get(), newSize);
+  }
+
+  mSurface->SetFullSwapNextFrame();
+
+  Dali::Accessibility::Accessible::Get(mScene.GetRootLayer(), true)->EmitBoundsChanged(Dali::Rect<>(positionSize.x, positionSize.y, positionSize.width, positionSize.height));
 }
 
 void Window::OnTouchPoint(Dali::Integration::Point& point, int timeStamp)
@@ -814,6 +900,8 @@ void Window::OnKeyEvent(Dali::Integration::KeyEvent& keyEvent)
 
 void Window::OnRotation(const RotationEvent& rotation)
 {
+  PositionSize newPositionSize(rotation.x, rotation.y, rotation.width, rotation.height);
+
   mRotationAngle = rotation.angle;
   mWindowWidth   = rotation.width;
   mWindowHeight  = rotation.height;
@@ -821,14 +909,14 @@ void Window::OnRotation(const RotationEvent& rotation)
   // Notify that the orientation is changed
   mOrientation->OnOrientationChange(rotation);
 
-  mWindowSurface->RequestRotation(mRotationAngle, mWindowWidth, mWindowHeight);
+  mWindowSurface->RequestRotation(mRotationAngle, newPositionSize);
 
   int orientation = (mRotationAngle + mWindowBase->GetScreenRotationAngle()) % 360;
   SurfaceRotated(mWindowWidth, mWindowHeight, orientation);
 
   mAdaptor->SurfaceResizePrepare(mSurface.get(), Adaptor::SurfaceSize(mWindowWidth, mWindowHeight));
 
-  DALI_LOG_RELEASE_INFO("Window (%p), WinId (%d), OnRotation(): resize signal emit [%d x %d]\n", this, mNativeWindowId, mWindowWidth, mWindowHeight);
+  DALI_LOG_RELEASE_INFO("Window (%p), WinId (%d), OnRotation(): x[%d], y[%d], resize signal emit [%d x %d]\n", this, mNativeWindowId, newPositionSize.x, newPositionSize.y, mWindowWidth, mWindowHeight);
   // Emit signal
   Dali::Window handle(this);
   mResizeSignal.Emit(handle, Dali::Window::WindowSize(mWindowWidth, mWindowHeight));
@@ -854,6 +942,33 @@ void Window::OnResume()
   mSurface->SetFullSwapNextFrame();
 }
 
+void Window::OnAuxiliaryMessage(const std::string& key, const std::string& value, const Property::Array& options)
+{
+  mAuxiliaryMessageSignal.Emit(key, value, options);
+}
+
+void Window::OnAccessibilityEnabled()
+{
+  auto bridge     = Accessibility::Bridge::GetCurrentBridge();
+  auto rootLayer  = mScene.GetRootLayer();
+  auto accessible = Accessibility::Accessible::Get(rootLayer, true);
+  bridge->AddTopLevelWindow(accessible);
+
+  if(mFocused)
+  {
+    Dali::Window handle(this);
+    bridge->WindowFocused(handle);
+  }
+}
+
+void Window::OnAccessibilityDisabled()
+{
+  auto bridge     = Accessibility::Bridge::GetCurrentBridge();
+  auto rootLayer  = mScene.GetRootLayer();
+  auto accessible = Accessibility::Accessible::Get(rootLayer, true);
+  bridge->RemoveTopLevelWindow(accessible);
+}
+
 void Window::RecalculateTouchPosition(Integration::Point& point)
 {
   Vector2 position = point.GetScreenPosition();
@@ -917,13 +1032,28 @@ void Window::SetParent(Dali::Window& parent)
     {
       Dali::DevelWindow::Unparent(parent);
     }
-    mWindowBase->SetParent(GetImplementation(mParentWindow).mWindowBase);
+    mWindowBase->SetParent(GetImplementation(mParentWindow).mWindowBase, false);
+  }
+}
+
+void Window::SetParent(Dali::Window& parent, bool belowParent)
+{
+  if(DALI_UNLIKELY(parent))
+  {
+    mParentWindow     = parent;
+    Dali::Window self = Dali::Window(this);
+    // check circular parent window setting
+    if(Dali::DevelWindow::GetParent(parent) == self)
+    {
+      Dali::DevelWindow::Unparent(parent);
+    }
+    mWindowBase->SetParent(GetImplementation(mParentWindow).mWindowBase, belowParent);
   }
 }
 
 void Window::Unparent()
 {
-  mWindowBase->SetParent(nullptr);
+  mWindowBase->SetParent(nullptr, false);
   mParentWindow.Reset();
 }
 
@@ -995,6 +1125,81 @@ void Window::EnableFloatingMode(bool enable)
   mWindowBase->EnableFloatingMode(enable);
 }
 
+Rect<int> Window::RecalculateRect(const Rect<int>& rect)
+{
+  Rect<int> newRect;
+  int       screenWidth, screenHeight;
+
+  WindowSystem::GetScreenSize(screenWidth, screenHeight);
+
+  if(mRotationAngle == 90)
+  {
+    newRect.x      = rect.y;
+    newRect.y      = screenHeight - (rect.x + rect.width);
+    newRect.width  = rect.height;
+    newRect.height = rect.width;
+  }
+  else if(mRotationAngle == 180)
+  {
+    newRect.x      = screenWidth - (rect.x + rect.width);
+    newRect.y      = screenHeight - (rect.y + rect.height);
+    newRect.width  = rect.width;
+    newRect.height = rect.height;
+  }
+  else if(mRotationAngle == 270)
+  {
+    newRect.x      = screenWidth - (rect.y + rect.height);
+    newRect.y      = rect.x;
+    newRect.width  = rect.height;
+    newRect.height = rect.width;
+  }
+  else
+  {
+    newRect.x      = rect.x;
+    newRect.y      = rect.y;
+    newRect.width  = rect.width;
+    newRect.height = rect.height;
+  }
+  return newRect;
+}
+
+void Window::IncludeInputRegion(const Rect<int>& inputRegion)
+{
+  Rect<int> convertRegion = RecalculateRect(inputRegion);
+
+  DALI_LOG_RELEASE_INFO("Window (%p), WinId (%d), IncludeInputRegion, RecalculateRegion, (%d,%d), (%d x %d)\n", this, mNativeWindowId, convertRegion.x, convertRegion.y, convertRegion.width, convertRegion.height);
+  mWindowBase->IncludeInputRegion(convertRegion);
+}
+
+void Window::ExcludeInputRegion(const Rect<int>& inputRegion)
+{
+  Rect<int> convertRegion = RecalculateRect(inputRegion);
+
+  DALI_LOG_RELEASE_INFO("Window (%p), WinId (%d), ExcludeInputRegion, RecalculateRegion, (%d,%d), (%d x %d)\n", this, mNativeWindowId, convertRegion.x, convertRegion.y, convertRegion.width, convertRegion.height);
+  mWindowBase->ExcludeInputRegion(convertRegion);
+}
+
+void Window::SetNeedsRotationCompletedAcknowledgement(bool needAcknowledgement)
+{
+  DALI_LOG_RELEASE_INFO("Window (%p), WinId (%d), needAcknowledgement(%d) Set needs Rotation Completed Acknowledgement\n", this, mNativeWindowId, needAcknowledgement);
+  mWindowSurface->SetNeedsRotationCompletedAcknowledgement(needAcknowledgement);
+  mWindowRotationAcknowledgement = needAcknowledgement;
+}
+
+void Window::SendRotationCompletedAcknowledgement()
+{
+  DALI_LOG_RELEASE_INFO("Window (%p), WinId (%d), SendRotationCompletedAcknowledgement(): orientation: %d, mWindowRotationAcknowledgement: %d\n", this, mNativeWindowId, mRotationAngle, mWindowRotationAcknowledgement);
+  if(mWindowRotationAcknowledgement)
+  {
+    SetRotationCompletedAcknowledgement();
+  }
+}
+
+bool Window::IsWindowRotating() const
+{
+  return mWindowSurface->IsWindowRotating();
+}
+
 } // namespace Adaptor
 
 } // namespace Internal