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Remove EGL surface in the update thread
[platform/core/uifw/dali-adaptor.git]
/
dali
/
internal
/
window-system
/
common
/
window-impl.cpp
diff --git
a/dali/internal/window-system/common/window-impl.cpp
b/dali/internal/window-system/common/window-impl.cpp
index
a0fd809
..
5321782
100644
(file)
--- a/
dali/internal/window-system/common/window-impl.cpp
+++ b/
dali/internal/window-system/common/window-impl.cpp
@@
-99,13
+99,6
@@
Window::Window()
Window::~Window()
{
- mIsBeingDeleted = true;
-
- while ( mAdaptor && mAdaptor->IsRenderingWindows() )
- {
- std::this_thread::yield(); // to allow other threads to run
- }
-
if ( mEventHandler )
{
mEventHandler->RemoveObserver( *this );