mWindowBase->EnableFloatingMode(enable);
}
+void Window::IncludeInputRegion(const Rect<int>& inputRegion)
+{
+ mWindowBase->IncludeInputRegion(inputRegion);
+}
+
+void Window::ExcludeInputRegion(const Rect<int>& inputRegion)
+{
+ mWindowBase->ExcludeInputRegion(inputRegion);
+}
+
} // namespace Adaptor
} // namespace Internal