int endY;
int state;
int eventTime;
+ unsigned char quickpanelInfo; // to retrieve quick panel information for Accessibility
};
// Window
// Accessibility
typedef Signal< void ( StyleChange::Type ) > StyleSignalType;
typedef Signal< void ( const AccessibilityInfo& ) > AccessibilitySignalType;
+ typedef Signal< void ( const unsigned char& ) > QuickPanelSignalType;
/**
* @brief Default constructor
AccessibilitySignalType& AccessibilitySignal();
/**
+ * @brief This signal is emitted when a quick panel event for accessibility is received.
+ */
+ QuickPanelSignalType& QuickPanelSignal();
+
+ /**
* @brief This signal is emitted when window's transition animation is started or ended.
*/
TransitionEffectEventSignalType& TransitionEffectEventSignal();
TransitionEffectEventSignalType mTransitionEffectEventSignal;
KeyboardRepeatSettingsChangedSignalType mKeyboardRepeatSettingsChangedSignal;
WindowRedrawRequestSignalType mWindowRedrawRequestSignal;
+ QuickPanelSignalType mQuickPanelSignal;
+ AccessibilityInfo mAccessibilityInfo;
};
} // namespace Adaptor