/**
* @copydoc Dali::Window::SetParent()
*/
- virtual void SetParent( Any parent ) = 0;
-
- /**
- * @brief Check whether the window is matched or not.
- * @return The result of matched.
- */
- virtual bool IsMatchedWindow( Any window ) = 0;
+ virtual void SetParent( WindowBase* parentWinBase ) = 0;
// Signals