virtual void GetDpi( unsigned int& dpiHorizontal, unsigned int& dpiVertical ) = 0;
/**
+ * @brief Return the orientation of the surface.
+ * @return The orientation
+ */
+ virtual int GetOrientation() const = 0;
+
+ /**
* @brief Get the screen rotation angle of the window
*/
virtual int GetScreenRotationAngle() = 0;
*/
virtual void SetWindowRotationAngle( int degree ) = 0;
+ /**
+ * @brief Get the rotation angle of the window
+ */
+ virtual int GetWindowRotationAngle() = 0;
+
/**
* @brief Inform the window rotation is completed
*/
/**
* @copydoc Dali::Window::SetParent()
*/
- virtual void SetParent( Any parent ) = 0;
-
- /**
- * @brief Check whether the window is matched or not.
- * @return The result of matched.
- */
- virtual bool IsMatchedWindow( Any window ) = 0;
+ virtual void SetParent( WindowBase* parentWinBase ) = 0;
// Signals