Merge "Changed 'virtual' function override declarations to 'override'." into devel...
[platform/core/uifw/dali-adaptor.git] / dali / internal / window-system / common / render-surface-factory.h
index 024adb3..a5d8d72 100644 (file)
@@ -2,7 +2,7 @@
 #define DALI_INTERNAL_WINDOWSYSTEM_COMMON_RENDER_SURFACE_FACTORY_H
 
 /*
- * Copyright (c) 2018 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2020 Samsung Electronics Co., Ltd.
  *
  * Licensed under the Apache License, Version 2.0 (the "License");
  * you may not use this file except in compliance with the License.
@@ -19,7 +19,7 @@
  */
 
 // INTERNAL INCLUDES
-#include <dali/integration-api/render-surface.h>
+#include <dali/integration-api/adaptor-framework/render-surface-interface.h>
 
 // EXTERNAL INCLUDES
 #include <dali/public-api/object/any.h>
@@ -45,13 +45,11 @@ public:
   RenderSurfaceFactory() = default;
   virtual ~RenderSurfaceFactory() = default;
 
-  virtual std::unique_ptr< WindowRenderSurface > CreateWindowRenderSurface( Dali::PositionSize positionSize, Any surface,
-                                                                            const std::string& name, const std::string& className, bool isTransparent = false ) = 0;
+  virtual std::unique_ptr< WindowRenderSurface > CreateWindowRenderSurface( Dali::PositionSize positionSize, Any surface, bool isTransparent = false ) = 0;
 
-  virtual std::unique_ptr< PixmapRenderSurface > CreatePixmapRenderSurface( Dali::PositionSize positionSize, Any surface,
-                                                                            const std::string& name, bool isTransparent = false ) = 0;
+  virtual std::unique_ptr< PixmapRenderSurface > CreatePixmapRenderSurface( Dali::PositionSize positionSize, Any surface, bool isTransparent = false ) = 0;
 
-  virtual std::unique_ptr< NativeRenderSurface > CreateNativeRenderSurface( Dali::PositionSize positionSize, const std::string& name, bool isTransparent = false ) = 0;
+  virtual std::unique_ptr< NativeRenderSurface > CreateNativeRenderSurface( SurfaceSize surfaceSize, Any surface, bool isTransparent = false ) = 0;
 };
 
 extern std::unique_ptr< RenderSurfaceFactory > GetRenderSurfaceFactory();