virtual void Close() = 0;
/**
+ * Notify the indicator flicked.
+ */
+ virtual void Flicked() = 0;
+
+ /**
* Set the opacity mode of the indicator background.
* @param[in] mode opacity mode
*/
* @return whether the message is sent successfully or not
*/
virtual bool SendMessage( int messageDomain, int messageId, const void *data, int size ) = 0;
-
-
};
} // Adaptor