// INTERNAL INCLUDES
#include <dali/internal/window-system/common/display-connection.h>
#include <dali/public-api/object/base-object.h>
-#include <dali/internal/graphics/gles20/egl-implementation.h>
+#include <dali/internal/graphics/gles/egl-implementation.h>
namespace Dali
* Sets the render surface type
* @param[in] type The render surface type
*/
- virtual void SetSurfaceType( RenderSurface::Type type ) = 0;
+ virtual void SetSurfaceType( Integration::RenderSurface::Type type ) = 0;
/**
* Sets the graphics interface