#define DALI_INTERNAL_VECTOR_ANIMATION_RENDERER_IMPL_H
/*
- * Copyright (c) 2021 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2022 Samsung Electronics Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
bool Render(uint32_t frameNumber);
/**
+ * @copydoc Dali::VectorAnimationRenderer::RenderStopped()
+ */
+ void RenderStopped();
+
+ /**
* @copydoc Dali::VectorAnimationRenderer::GetTotalFrameNumber()
*/
uint32_t GetTotalFrameNumber() const;
bool GetMarkerInfo(const std::string& marker, uint32_t& startFrame, uint32_t& endFrame) const;
/**
- * @copydoc Dali::VectorAnimationRenderer::IgnoreRenderedFrame()
+ * @copydoc Dali::VectorAnimationRenderer::GetMarkerInfo()
*/
- void IgnoreRenderedFrame();
+ void GetMarkerInfo(Property::Map& map) const;
+
+ /**
+ * @copydoc Dali::VectorAnimationRenderer::InvalidateBuffer()
+ */
+ void InvalidateBuffer();
+
+ /**
+ * @copydoc Dali::VectorAnimationRenderer::AddPropertyValueCallback()
+ */
+ void AddPropertyValueCallback(const std::string& keyPath, Dali::VectorAnimationRenderer::VectorProperty property, CallbackBase* callback, int32_t id);
+
+ void KeepRasterizedBuffer();
/**
* @copydoc Dali::VectorAnimationRenderer::UploadCompletedSignal()