Changed remaining image types to use Texture internally
[platform/core/uifw/dali-core.git] / dali / internal / update / render-tasks / scene-graph-render-task-list.cpp
index ba1a682..9338377 100644 (file)
@@ -1,5 +1,5 @@
 /*
- * Copyright (c) 2014 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2015 Samsung Electronics Co., Ltd.
  *
  * Licensed under the Apache License, Version 2.0 (the "License");
  * you may not use this file except in compliance with the License.
@@ -20,7 +20,6 @@
 
 // INTERNAL INCLUDES
 #include <dali/internal/update/render-tasks/scene-graph-render-task.h>
-#include <dali/internal/update/resources/complete-status-manager.h>
 
 namespace Dali
 {
@@ -31,8 +30,10 @@ namespace Internal
 namespace SceneGraph
 {
 
-RenderTaskList::RenderTaskList(CompleteStatusManager& completeStatusManager)
-: mCompleteStatusManager( completeStatusManager )
+RenderTaskList::RenderTaskList( RenderMessageDispatcher& renderMessageDispatcher, ResourceManager& resourceManager )
+: mNotificationObject( NULL ),
+  mRenderMessageDispatcher( renderMessageDispatcher ),
+  mResourceManager( resourceManager )
 {
 }
 
@@ -46,7 +47,7 @@ void RenderTaskList::AddTask( RenderTask* newTask )
 
   // mRenderTasks container takes ownership
   mRenderTasks.PushBack( newTask );
-  newTask->SetCompleteStatusManager( &mCompleteStatusManager );
+  newTask->Initialize( mRenderMessageDispatcher, mResourceManager );
 }
 
 void RenderTaskList::RemoveTask( RenderTask* task )