/*
- * Copyright (c) 2014 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2021 Samsung Electronics Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
#include <dali/internal/update/render-tasks/scene-graph-render-task-list.h>
// INTERNAL INCLUDES
-#include <dali/internal/update/render-tasks/scene-graph-render-task.h>
-#include <dali/internal/update/resources/complete-status-manager.h>
+#include <dali/internal/common/memory-pool-object-allocator.h>
-namespace Dali
+namespace //Unnamed namespace
{
+//Memory pool used to allocate new RenderTaskLists. Memory used by this pool will be released when shutting down DALi
+Dali::Internal::MemoryPoolObjectAllocator<Dali::Internal::SceneGraph::RenderTaskList> gRenderTaskListMemoryPool;
+
+} // unnamed namespace
+namespace Dali
+{
namespace Internal
{
-
namespace SceneGraph
{
+RenderTaskList* RenderTaskList::New()
+{
+ return new(gRenderTaskListMemoryPool.AllocateRawThreadSafe()) RenderTaskList();
+}
+
+RenderTaskList::RenderTaskList()
+: mNotificationObject(nullptr),
+ mRenderMessageDispatcher(nullptr)
+{
+}
-RenderTaskList::RenderTaskList(CompleteStatusManager& completeStatusManager)
-: mNotificationObject( NULL ),
- mCompleteStatusManager( completeStatusManager )
+RenderTaskList::~RenderTaskList() = default;
+
+void RenderTaskList::operator delete(void* ptr)
{
+ gRenderTaskListMemoryPool.FreeThreadSafe(static_cast<RenderTaskList*>(ptr));
}
-RenderTaskList::~RenderTaskList()
+void RenderTaskList::SetRenderMessageDispatcher(RenderMessageDispatcher* renderMessageDispatcher)
{
+ mRenderMessageDispatcher = renderMessageDispatcher;
}
-void RenderTaskList::AddTask( RenderTask* newTask )
+void RenderTaskList::AddTask(OwnerPointer<RenderTask>& newTask)
{
- DALI_ASSERT_DEBUG( newTask != NULL && "SceneGraph RenderTask is null");
+ DALI_ASSERT_DEBUG(newTask && "SceneGraph RenderTask is null");
+ DALI_ASSERT_DEBUG(mRenderMessageDispatcher != NULL && "RenderMessageDispatcher is null");
+ newTask->Initialize(*mRenderMessageDispatcher);
// mRenderTasks container takes ownership
- mRenderTasks.PushBack( newTask );
- newTask->SetCompleteStatusManager( &mCompleteStatusManager );
+ mRenderTasks.PushBack(newTask.Release());
}
-void RenderTaskList::RemoveTask( RenderTask* task )
+void RenderTaskList::RemoveTask(RenderTask* task)
{
RenderTaskContainer::ConstIterator end = mRenderTasks.End();
- for ( RenderTaskContainer::Iterator iter = mRenderTasks.Begin(); iter != end; ++iter )
+ for(RenderTaskContainer::Iterator iter = mRenderTasks.Begin(); iter != end; ++iter)
{
- if ( *iter == task )
+ if(*iter == task)
{
// Destroy the task
- mRenderTasks.Erase( iter );
+ mRenderTasks.Erase(iter);
break; // we're finished
}
}
}
+uint32_t RenderTaskList::GetTaskCount()
+{
+ return static_cast<uint32_t>(mRenderTasks.Count());
+}
+
RenderTaskList::RenderTaskContainer& RenderTaskList::GetTasks()
{
return mRenderTasks;
return mRenderTasks;
}
-void RenderTaskList::SetCompleteNotificationInterface( CompleteNotificationInterface* object )
+void RenderTaskList::SetCompleteNotificationInterface(CompleteNotificationInterface* object)
{
-
mNotificationObject = object;
}
CompleteNotificationInterface* RenderTaskList::GetCompleteNotificationInterface()
{
-
return mNotificationObject;
}