}
Node::Node()
-: mOrientation(), // Initialized to identity by default
+: mTransformManagerData(), // Initialized to use invalid id by default
+ mOrientation(), // Initialized to identity by default
mWorldPosition(TRANSFORM_PROPERTY_WORLD_POSITION, Vector3(0.0f, 0.0f, 0.0f)), // Zero initialized by default
mWorldScale(TRANSFORM_PROPERTY_WORLD_SCALE, Vector3(1.0f, 1.0f, 1.0f)),
mWorldOrientation(), // Initialized to identity by default
mIsCamera(false),
mPositionUsesAnchorPoint(true),
mTransparent(false),
- mUpdateAreaChanged(false)
+ mUpdateAreaChanged(false),
+ mUseTextureUpdateArea(false)
{
#ifdef DEBUG_ENABLED
gNodeCount++;