[3.0] Fix memory leak, scene graph layers are never deleted from memory
[platform/core/uifw/dali-core.git] / dali / internal / update / nodes / node-declarations.h
index 458b5c8..131ba19 100644 (file)
@@ -20,8 +20,8 @@
 
 // INTERNAL INCLUDES
 #include <dali/public-api/common/dali-vector.h>
+#include <dali/devel-api/common/owner-container.h>
 #include <dali/internal/common/owner-pointer.h>
-#include <dali/internal/common/owner-container.h>
 
 namespace Dali
 {
@@ -34,8 +34,6 @@ namespace SceneGraph
 
 class Node;
 
-typedef OwnerContainer< Node* > NodeOwnerContainer;
-
 typedef Dali::Vector< Node* > NodeContainer;
 typedef NodeContainer::Iterator NodeIter;
 typedef NodeContainer::ConstIterator NodeConstIter;