bool mUniformMapChanged[2]; ///< Records if the uniform map has been altered this frame
bool mResendDataProviders : 1; ///< True if the data providers should be resent to the renderer
bool mResendGeometry : 1; ///< True if geometry should be resent to the renderer
-
+ bool mUseBlend : 1; ///< True if the attachment & renderer should be considered opaque for sorting and blending.
public: // Properties
int mDepthIndex; ///< Used only in PrepareRenderInstructions