// INTERNAL INCLUDES
#include <dali/integration-api/resource-declarations.h>
-#include <dali/public-api/actors/renderable-actor.h>
+#include <dali/public-api/actors/image-actor.h>
#include <dali/internal/update/manager/prepare-render-instructions.h>
#include <dali/internal/update/nodes/node.h>
#include <dali/internal/update/resources/resource-manager.h>
mShader( NULL ),
mTrackedResources(),
mSortModifier( 0.0f ),
- mBlendingMode( Dali::RenderableActor::DEFAULT_BLENDING_MODE ),
+ mBlendingMode( Dali::ImageActor::DEFAULT_BLENDING_MODE ),
mUsesGeometryScaling( usesGeometryScaling ),
mScaleForSizeDirty( true ),
mUseBlend( false ),