/*
- * Copyright (c) 2023 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2024 Samsung Electronics Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
(*iter)->OnDestroy();
Node::Delete(*iter);
}
+ nodeIdMap.clear();
for(auto&& scene : scenes)
{
Vector<Node*> nodes; ///< A container of all instantiated nodes
+ std::unordered_map<uint32_t, Node*> nodeIdMap; ///< A container of nodes map by id.
+
Vector<Camera*> cameras; ///< A container of cameras. Note : these cameras are owned by Impl::nodes.
OwnerContainer<PropertyOwner*> customObjects; ///< A container of owned objects (with custom properties)
rootLayer->AddInitializeResetter(*this);
+ // Do not allow to insert duplicated nodes.
+ // It could be happened if node id is overflowed.
+ DALI_ASSERT_ALWAYS(mImpl->nodeIdMap.insert({rootLayer->GetId(), rootLayer}).second);
+
mImpl->scenes.emplace_back(new Impl::SceneInfo(rootLayer));
}
}
}
+ mImpl->nodeIdMap.erase(layer->GetId());
+
mImpl->nodeDiscardQueue.Add(mSceneGraphBuffers.GetUpdateBufferIndex(), layer);
// Notify the layer about impending destruction
AddCamera(static_cast<Camera*>(rawNode));
}
+ // Do not allow to insert duplicated nodes.
+ // It could be happened if node id is overflowed.
+ DALI_ASSERT_ALWAYS(mImpl->nodeIdMap.insert({rawNode->GetId(), rawNode}).second);
+
mImpl->nodes.PushBack(rawNode);
+
rawNode->CreateTransform(&mImpl->transformManager);
}
RemoveCamera(static_cast<Camera*>(node));
}
+ mImpl->nodeIdMap.erase(node->GetId());
+
mImpl->nodeDiscardQueue.Add(mSceneGraphBuffers.GetUpdateBufferIndex(), node);
// Notify the Node about impending destruction
mImpl->renderingRequired = true;
}
+Node* UpdateManager::GetNodePointerById(uint32_t nodeId) const
+{
+ Node* foundNodePointer = nullptr;
+ auto iter = mImpl->nodeIdMap.find(nodeId);
+ if(iter != mImpl->nodeIdMap.end())
+ {
+ foundNodePointer = iter->second;
+ }
+ return foundNodePointer;
+}
+
void UpdateManager::SetLayerDepths(const SortedLayerPointers& layers, const Layer* rootLayer)
{
for(auto&& scene : mImpl->scenes)