mImpl->propertyResetters.EraseObject( elementPtr );
}
+ // Clear all root nodes dirty flags
+ for( auto& scene : mImpl->scenes )
+ {
+ auto root = scene->root;
+ root->ResetDirtyFlags( bufferIndex );
+ }
+
// Clear node dirty flags
Vector<Node*>::Iterator iter = mImpl->nodes.Begin()+1;
Vector<Node*>::Iterator endIter = mImpl->nodes.End();
new (slot) DerivedType( &mImpl->renderManager, &RenderManager::SetDefaultSurfaceRect, rect );
}
-void UpdateManager::SetDefaultSurfaceOrientation( int orientation )
-{
- typedef MessageValue1< RenderManager, int > DerivedType;
-
- // Reserve some memory inside the render queue
- unsigned int* slot = mImpl->renderQueue.ReserveMessageSlot( mSceneGraphBuffers.GetUpdateBufferIndex(), sizeof( DerivedType ) );
-
- // Construct message in the render queue memory; note that delete should not be called on the return value
- new (slot) DerivedType( &mImpl->renderManager, &RenderManager::SetDefaultSurfaceOrientation, orientation );
-}
-
void UpdateManager::KeepRendering( float durationSeconds )
{
mImpl->keepRenderingSeconds = std::max( mImpl->keepRenderingSeconds, durationSeconds );