* Constructor
*/
TransformManagerPropertyHandler()
- :mTxManager(0),
+ :mTxManager(nullptr),
mId( INVALID_TRANSFORM_ID )
{}
* Create an TransformManagerVector3Input
*/
TransformManagerVector3Input( TransformManagerProperty property, const Vector3& initialValue )
- :mTxManager(0),
+ :mTxManager(nullptr),
mId(INVALID_TRANSFORM_ID),
mProperty(property),
mValue(initialValue)
/**
* Virtual destructor.
*/
- ~TransformManagerVector3Input() override
- {
- }
+ ~TransformManagerVector3Input() override = default;
/**
* @copydoc Dali::Internal::SceneGraph::PropertyBase::GetType()
* Constructor
*/
TransformManagerQuaternionInput()
- :mTxManager(0),
+ :mTxManager(nullptr),
mId(INVALID_TRANSFORM_ID),
mValue(1.0f,0.0f,0.0f,0.0f)
{
/**
* Virtual destructor.
*/
- ~TransformManagerQuaternionInput() override
- {
- }
+ ~TransformManagerQuaternionInput() override = default;
/**
* @copydoc Dali::Internal::SceneGraph::PropertyBase::GetType()
* Constructor
*/
TransformManagerMatrixInput()
- :mTxManager(0),
+ :mTxManager(nullptr),
mId(INVALID_TRANSFORM_ID)
{
}
/**
* Virtual destructor.
*/
- ~TransformManagerMatrixInput() override
- {
- }
+ ~TransformManagerMatrixInput() override = default;
/**
* @copydoc Dali::Internal::SceneGraph::PropertyBase::GetType()
*/
Matrix& Get( BufferIndex bufferIndex )
{
- DALI_ASSERT_ALWAYS( mTxManager != 0 );
+ DALI_ASSERT_ALWAYS( mTxManager != nullptr );
return mTxManager->GetWorldMatrix(mId);
}