RenderTaskList& renderTasks,
Layer& rootNode,
SortedLayerPointers& sortedLayers,
- GeometryBatcher& geometryBatcher,
RenderInstructionContainer& instructions )
{
RenderTaskList::RenderTaskContainer& taskContainer = renderTasks.GetTasks();
sortedLayers,
renderTask,
renderTask.GetCullMode(),
- geometryBatcher,
hasClippingNodes,
instructions );
}
sortedLayers,
renderTask,
renderTask.GetCullMode(),
- geometryBatcher,
hasClippingNodes,
instructions );
}