[4.0] Initialize mDepthIndex of RenderItem in AddRendererToRenderList
[platform/core/uifw/dali-core.git] / dali / internal / update / manager / render-instruction-processor.cpp
index b4035e8..4fdb4cb 100644 (file)
@@ -179,6 +179,8 @@ inline void AddRendererToRenderList( BufferIndex updateBufferIndex,
 
       item.mNode = renderable.mNode;
       item.mIsOpaque = ( opacity == Renderer::OPAQUE );
+      item.mDepthIndex = 0;
+
       if( !isLayer3d )
       {
         item.mDepthIndex = renderable.mNode->GetDepthIndex();