Matrix::Multiply( item.mModelViewMatrix, item.mModelMatrix, viewMatrix );
- if( DALI_LIKELY( item.mRenderer ) && renderList.IsPartialUpdateEnabled() )
+ if( node->IsPartialUpdateAvailable() && DALI_LIKELY( item.mRenderer ) && renderList.IsPartialUpdateEnabled() )
{
- if( node->IsPropertyDirty() || node->IsComponentChanged() )
+ if( node->IsComponentChanged() || node->IsPropertyDirty() )
{
item.mPartialUpdateEnabled = true;