}
}
+
+
// Recurse children
NodeContainer& children = node.GetChildren();
const NodeIter endIter = children.End();
Layer& rootNode,
SortedLayerPointers& sortedLayers,
RendererSortingHelper& sortingHelper,
- GeometryBatcher& geometryBatcher,
RenderInstructionContainer& instructions )
{
RenderTaskList::RenderTaskContainer& taskContainer = renderTasks.GetTasks();
renderTask,
sortingHelper,
renderTask.GetCullMode(),
- instructions,
- geometryBatcher );
+ instructions );
}
else
{
renderTask,
sortingHelper,
renderTask.GetCullMode(),
- instructions,
- geometryBatcher );
+ instructions );
}
renderTask.SetResourcesFinished( resourcesFinished );