namespace SceneGraph
{
class Renderer;
+class ImageRenderer;
+class NodeDataProvider;
class RenderManager;
class RenderQueue;
class RenderTracker;
void RemoveRenderer( Renderer& renderer );
/**
+ * Add an image renderer in the render-thread.
+ * @param[in] renderer The renderer to add.
+ */
+ void AddImageRenderer( ImageRenderer* renderer, NodeDataProvider* dataProvider );
+
+ /**
+ * Remove an image renderer in the render-thread.
+ * @param[in] renderer The renderer to remove.
+ */
+ void RemoveImageRenderer( ImageRenderer* renderer );
+
+ /**
* Add a Geometry
* @param[in] renderGeometry The geometry to add.
* @post RenderGeometry ownership is transferred.