{
}
-RenderMessageDispatcher::~RenderMessageDispatcher()
-{
-}
+RenderMessageDispatcher::~RenderMessageDispatcher() = default;
void RenderMessageDispatcher::AddRenderer( OwnerPointer< Render::Renderer >& renderer )
{
void RenderMessageDispatcher::RemoveRenderer( Render::Renderer& renderer )
{
- typedef MessageValue1< RenderManager, Render::Renderer* > DerivedType;
+ using DerivedType = MessageValue1<RenderManager, Render::Renderer*>;
// Reserve some memory inside the render queue
uint32_t* slot = mRenderQueue.ReserveMessageSlot( mBuffers.GetUpdateBufferIndex(), sizeof( DerivedType ) );
void RenderMessageDispatcher::AddRenderTracker( Render::RenderTracker& renderTracker )
{
- typedef MessageValue1< RenderManager, Render::RenderTracker* > DerivedType;
+ using DerivedType = MessageValue1<RenderManager, Render::RenderTracker*>;
// Reserve some memory inside the render queue
uint32_t* slot = mRenderQueue.ReserveMessageSlot( mBuffers.GetUpdateBufferIndex(), sizeof( DerivedType ) );
void RenderMessageDispatcher::RemoveRenderTracker( Render::RenderTracker& renderTracker )
{
- typedef MessageValue1< RenderManager, Render::RenderTracker* > DerivedType;
+ using DerivedType = MessageValue1<RenderManager, Render::RenderTracker*>;
// Reserve some memory inside the render queue
uint32_t* slot = mRenderQueue.ReserveMessageSlot( mBuffers.GetUpdateBufferIndex(), sizeof( DerivedType ) );