bool Scene::IsRotationCompletedAcknowledgementSet()
{
bool setRotationCompletedAcknowledgement = mRotationCompletedAcknowledgement;
- mRotationCompletedAcknowledgement = false;
+ mRotationCompletedAcknowledgement = false;
return setRotationCompletedAcknowledgement;
}
+std::vector<DirtyRect>& Scene::GetItemsDirtyRects()
+{
+ return mItemsDirtyRects;
+}
+
} // namespace SceneGraph
} // namespace Internal