{
namespace SceneGraph
{
+ConnectionChangePropagator::ConnectionChangePropagator() = default;
-ConnectionChangePropagator::ConnectionChangePropagator()
-{
-}
-
-ConnectionChangePropagator::~ConnectionChangePropagator()
-{
-}
+ConnectionChangePropagator::~ConnectionChangePropagator() = default;
void ConnectionChangePropagator::Add(Observer& observer)
{