namespace SceneGraph
{
class PropertyOwner;
+class ResetterManager;
using OwnedPropertyContainer = OwnerContainer<PropertyBase*>;
using OwnedPropertyIter = OwnedPropertyContainer::Iterator;
return true;
}
+ /**
+ * @brief Install custom resetter messages to resetter manager.
+ * @pre ConnectToSceneGraph() Should be called before this API.
+ *
+ * @param[in] manager ResetterManager to add resetter.
+ */
+ virtual void AddInitializeResetter(ResetterManager& manager) const
+ {
+ // Do nothing
+ }
+
protected:
/**
* Protected constructor.