function = EvalFloat;
break;
}
+ case Property::INTEGER:
+ {
+ function = EvalInteger;
+ break;
+ }
case Property::VECTOR2:
{
function = EvalVector2;
return Evaluate( propertyValue, arg );
}
+bool Step::EvalInteger( const Dali::PropertyInput& value, PropertyNotification::RawArgumentContainer& arg )
+{
+ const float propertyValue = static_cast<float>( value.GetInteger() );
+ return Evaluate( propertyValue, arg );
+}
+
bool Step::EvalVector2( const Dali::PropertyInput& value, PropertyNotification::RawArgumentContainer& arg )
{
const float propertyValue = value.GetVector2().LengthSquared();