#define DALI_INTERNAL_ADAPTOR_ENVIRONMENT_OPTIONS_H
/*
- * Copyright (c) 2018 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2019 Samsung Electronics Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
#include <dali/integration-api/debug.h>
// INTERNAL INCLUDES
+#include <dali/integration-api/adaptor-framework/log-factory-interface.h>
#include <dali/internal/adaptor/common/threading-mode.h>
-#include <dali/integration-api/log-factory-interface.h>
namespace Dali
{
/**
* Install the log function for the current thread.
*/
- virtual void InstallLogFunction() const;
+ void InstallLogFunction() const override;
/**
* Un-install the log function for the current thread.
int GetMinimumPanEvents() const;
/**
+ * @return The minimum pixels before a pinch can be started (-1 means it's not set)
+ */
+ float GetMinimumPinchDistance() const;
+
+ /**
+ * @return The minimum touch events required before a pinch can be started (-1 means it's not set)
+ */
+ int GetMinimumPinchTouchEvents() const;
+
+ /**
+ * @return The minimum touch events required after a pinch started (-1 means it's not set)
+ */
+ int GetMinimumPinchTouchEventsAfterStart() const;
+
+ /**
+ * @return The minimum touch events required before a rotation can be started (-1 means it's not set)
+ */
+ int GetMinimumRotationTouchEvents() const;
+
+ /**
+ * @return The minimum touch events required after a rotation started (-1 means it's not set)
+ */
+ int GetMinimumRotationTouchEventsAfterStart() const;
+
+ /**
+ * @return The minimum holding time required to be recognized as a long press gesture (milliseconds)
+ */
+ int GetLongPressMinimumHoldingTime() const;
+
+ /**
* @return The width of the window
*/
unsigned int GetWindowWidth() const;
unsigned int GetMaxTextureSize() const;
/**
- * @return The maximum texture size
- */
- int GetIndicatorVisibleMode() const;
-
- /**
* @brief Retrieves the interval of frames to be rendered into the Frame Buffer Object and the Frame Buffer.
*
* @return The number of frames that are going to be rendered into the Frame Buffer Object but the last one which is going to be rendered into the Frame Buffer.
*/
bool StencilBufferRequired() const;
+ /**
+ * @return Whether the partial update is required.
+ */
+ bool PartialUpdateRequired() const;
+
/// Deleted copy constructor.
EnvironmentOptions( const EnvironmentOptions& ) = delete;
int mPanGestureMultitapSmoothingRange; ///< The range in time (ms) of points in the history to smooth the final output against.
int mPanMinimumDistance; ///< minimum distance required before pan starts
int mPanMinimumEvents; ///< minimum events required before pan starts
+ float mPinchMinimumDistance; ///< minimum number of pixels moved before a pinch starts
+ int mPinchMinimumTouchEvents; ///< minimum events required before a pinch starts
+ int mPinchMinimumTouchEventsAfterStart; ///< minimum events required after a pinch started
+ int mRotationMinimumTouchEvents; ///< minimum events required before a rotation starts
+ int mRotationMinimumTouchEventsAfterStart; ///< minimum events required after a rotation started
+ int mLongPressMinimumHoldingTime; ///< minimum holding time required to be recognized as a long press gesture (millisecond)
int mGlesCallTime; ///< time in seconds between status updates
int mMultiSamplingLevel; ///< The number of samples required in multisample buffers
- int mIndicatorVisibleMode; ///< Indicator visible mode
ThreadingMode::Type mThreadingMode; ///< threading mode
bool mGlesCallAccumulate; ///< Whether or not to accumulate gles call statistics
bool mDepthBufferRequired; ///< Whether the depth buffer is required
bool mStencilBufferRequired; ///< Whether the stencil buffer is required
+ bool mPartialUpdateRequired; ///< Whether the partial update is required
std::unique_ptr<TraceManager> mTraceManager; ///< TraceManager
};