[Vulkan] graphics controller, multiple pipelines
[platform/core/uifw/dali-core.git] / dali / internal / render / shaders / scene-graph-shader.cpp
index 9e0d795..00a28e9 100644 (file)
@@ -69,7 +69,7 @@ void Shader::SetGfxObject( const Graphics::API::Accessor<Graphics::API::Shader>&
   mGfxShader = shader;
 }
 
-const Graphics::API::Accessor<Graphics::API::Shader>& Shader::GetGfxObject() const
+Graphics::API::Accessor<Graphics::API::Shader>& Shader::GetGfxObject()
 {
   return mGfxShader;
 }