*
* @return False when uniform is not found or due to hash collision the result is ambiguous
*/
- bool GetUniform(const std::string& name, Hash hashedName, Hash hashedNameNoArray, Graphics::UniformInfo& out) const;
+ bool GetUniform(const std::string_view& name, Hash hashedName, Hash hashedNameNoArray, Graphics::UniformInfo& out) const;
/**
* Retrieves default uniform