virtual bool CheckResources();
/**
- * @copydoc Dali::Internal::SceneGraph::Renderer::ResolveGeometryTypes()
- */
- virtual void ResolveGeometryTypes( BufferIndex bufferIndex, GeometryType& outType, ShaderSubTypes& outSubType );
-
- /**
* @copydoc Dali::Internal::SceneGraph::Renderer::IsOutsideClipSpace()
*/
virtual bool IsOutsideClipSpace( Context& context, const Matrix& modelMatrix, const Matrix& modelViewProjectionMatrix );