#define DALI_INTERNAL_RENDER_TEXTURE_FRAME_BUFFER_H
/*
- * Copyright (c) 2019 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2020 Samsung Electronics Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
*/
// INTERNAL INCLUDES
+#include <dali/devel-api/rendering/frame-buffer-devel.h>
#include <dali/internal/render/renderers/render-frame-buffer.h>
namespace Dali
private:
GLuint mId;
- GLuint mTextureId[Dali::FrameBuffer::MAX_COLOR_ATTACHMENTS];
+ GLuint mTextureId[ Dali::DevelFrameBuffer::MAX_COLOR_ATTACHMENTS ];
GLuint mDepthBuffer;
GLuint mStencilBuffer;
uint32_t mWidth;