#define DALI_INTERNAL_RENDER_RENDERER_H
/*
- * Copyright (c) 2021 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2022 Samsung Electronics Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
#include <dali/public-api/math/matrix.h>
#include <dali/public-api/math/vector4.h>
#include <dali/public-api/rendering/texture-set.h>
+#include <dali/public-api/signals/render-callback.h>
#include <dali/graphics-api/graphics-controller.h>
#include <dali/integration-api/debug.h>
uint32_t queueIndex);
/**
+ * Sets RenderCallback object
+ *
+ * @param[in] callback Valid pointer to RenderCallback object
+ */
+ void SetRenderCallback(RenderCallback* callback);
+
+ /**
+ * Returns currently set RenderCallback object
+ *
+ * @return Valid pointer to RenderCallback object or nullptr
+ */
+ RenderCallback* GetRenderCallback()
+ {
+ return mRenderCallback;
+ }
+
+ /**
* Write the renderer's sort attributes to the passed in reference
*
* @param[out] sortAttributes
bool mUpdated : 1;
std::vector<Dali::DevelRenderer::DrawCommand> mDrawCommands; // Devel stuff
+ RenderCallback* mRenderCallback{nullptr};
+ RenderCallbackInput mRenderCallbackInput{};
};
} // namespace Render