Merge "Revert "Correctly aging renderer uniformMap"" into devel/master
[platform/core/uifw/dali-core.git] / dali / internal / render / renderers / render-renderer.cpp
index 6d0f0b7..5eb8289 100644 (file)
@@ -563,10 +563,6 @@ void Renderer::BuildUniformIndexMap(BufferIndex bufferIndex, const SceneGraph::N
 
     mUniformIndexMap.Resize(mapIndex);
   }
-
-  // @todo Temporary workaround to reduce workload each frame. Find a better way.
-  auto& sceneGraphRenderer = const_cast<SceneGraph::Renderer&>(static_cast<const SceneGraph::Renderer&>(uniformMapDataProvider));
-  sceneGraphRenderer.AgeUniformMap();
 }
 
 void Renderer::WriteUniformBuffer(