Emscripten workarounds and llvm syntax fixes
[platform/core/uifw/dali-core.git] / dali / internal / render / gl-resources / context.cpp
index c76a1aa..4f8274a 100644 (file)
@@ -307,9 +307,11 @@ void Context::ResetGlState()
   LOG_GL("BindBuffer GL_ELEMENT_ARRAY_BUFFER 0\n");
   mGlAbstraction.BindBuffer(GL_ELEMENT_ARRAY_BUFFER, mBoundElementArrayBufferId);
 
+#ifndef EMSCRIPTEN // not in WebGL
   mBoundTransformFeedbackBufferId = 0;
   LOG_GL("BindBuffer GL_TRANSFORM_FEEDBACK_BUFFER 0\n");
   mGlAbstraction.BindBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, mBoundTransformFeedbackBufferId);
+#endif
 
   mActiveTextureUnit = UNINITIALIZED_TEXTURE_UNIT;