*/
// INTERNAL INCLUDES
+#include <dali/devel-api/common/mutex.h>
#include <dali/public-api/math/rect.h>
#include <dali/internal/common/shader-saver.h>
#include <dali/internal/render/common/post-process-resource-dispatcher.h>
// Undefined
RenderManager& operator=( const RenderManager& rhs );
+ // Set the last frame time while locking access
+ void SetLastFrameTime();
+
private:
struct Impl;
Impl* mImpl;
+ Dali::Mutex mMutex;
};