Integration::GlSyncAbstraction& glSyncAbstraction,
Integration::GlContextHelperAbstraction& glContextHelperAbstraction,
Integration::DepthBufferAvailable depthBufferAvailable,
- Integration::StencilBufferAvailable stencilBufferAvailable );
+ Integration::StencilBufferAvailable stencilBufferAvailable,
+ Integration::PartialUpdateAvailable partialUpdateAvailable );
/**
* Non-virtual destructor; not intended as a base class
/**
* Renders the results of the previous "update" traversal.
* @param[out] status contains the rendering flags.
- * @param[in] forceClear force the Clear on the framebuffer even if nothing is rendered.
+ * @param[in] forceClear Force the Clear on the framebuffer even if nothing is rendered.
+ * @param[in] uploadOnly Upload the resource only without rendering.
*/
- void Render( Integration::RenderStatus& status, bool forceClear );
+ void Render( Integration::RenderStatus& status, bool forceClear, bool uploadOnly );
private: