/*
- * Copyright (c) 2014 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2016 Samsung Electronics Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
#include <dali/internal/render/common/render-item.h>
// INTERNAL INCLUDES
+#include <dali/internal/common/memory-pool-object-allocator.h>
#include <dali/internal/render/renderers/render-renderer.h>
+namespace
+{
+//Memory pool used to allocate new RenderItems. Memory used by this pool will be released when shutting down DALi
+Dali::Internal::MemoryPoolObjectAllocator<Dali::Internal::SceneGraph::RenderItem> gRenderItemPool;
+}
namespace Dali
{
namespace SceneGraph
{
-RenderItem::RenderItem()
-: mModelViewMatrix( false ),
- mRenderer( NULL ),
- mDepthIndex(0),
- mIsOpaque(true)
-{
-}
-
-RenderItem::~RenderItem()
-{
-}
-
-void RenderItem::Reset()
-{
- mRenderer = NULL;
-}
-
-void RenderItem::SetRenderer( Render::Renderer* renderer )
-{
- mRenderer = renderer;
-}
-
-void RenderItem::SetNode( Node* node )
-{
- mNode = node;
-}
-
-Render::Renderer& RenderItem::GetRenderer() const
+RenderItem* RenderItem::New()
{
- return *mRenderer;
+ return new ( gRenderItemPool.AllocateRaw() ) RenderItem();
}
-Matrix& RenderItem::GetModelViewMatrix()
-{
- return mModelViewMatrix;
-}
-
-const Matrix& RenderItem::GetModelViewMatrix() const
+RenderItem::RenderItem()
+: mModelMatrix( false ),
+ mModelViewMatrix( false ),
+ mSize(),
+ mRenderer( NULL ),
+ mNode( NULL ),
+ mDepthIndex( 0 ),
+ mIsOpaque( true )
{
- return mModelViewMatrix;
}
-void RenderItem::SetDepthIndex( int depthIndex )
+RenderItem::~RenderItem()
{
- mDepthIndex = depthIndex;
}
-void RenderItem::SetIsOpaque( bool isOpaque )
+void RenderItem::operator delete( void* ptr )
{
- mIsOpaque = isOpaque;
+ gRenderItemPool.Free( static_cast<RenderItem*>( ptr ) );
}
} // namespace SceneGraph