-//
-// Copyright (c) 2014 Samsung Electronics Co., Ltd.
-//
-// Licensed under the Flora License, Version 1.0 (the License);
-// you may not use this file except in compliance with the License.
-// You may obtain a copy of the License at
-//
-// http://floralicense.org/license/
-//
-// Unless required by applicable law or agreed to in writing, software
-// distributed under the License is distributed on an AS IS BASIS,
-// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-// See the License for the specific language governing permissions and
-// limitations under the License.
-//
+/*
+ * Copyright (c) 2014 Samsung Electronics Co., Ltd.
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ *
+ */
// CLASS HEADER
#include <dali/internal/render/common/render-debug.h>
DALI_LOG_RENDER_INFO( "RENDER END\n\n" );
}
-void PrintRenderInstruction( const SceneGraph::RenderInstruction& instruction )
+void PrintRenderInstruction( const SceneGraph::RenderInstruction& instruction, BufferIndex index )
{
const char* target = (0 != instruction.mOffscreenTextureId) ? "FrameBuffer" : "Screen";
std::stringstream debugStream;
- debugStream << "Rendering to " << target << ", View: " << *(instruction.mViewMatrix) << " Projection: " << *(instruction.mProjectionMatrix);
+ debugStream << "Rendering to " << target << ", View: " << *(instruction.GetViewMatrix(index)) << " Projection: " << *(instruction.GetProjectionMatrix(index));
if( instruction.mIsViewportSet )
{
DALI_LOG_RENDER_INFO( " %s\n", debugString.c_str() );
}
+void PrintRendererCount( unsigned int frameCount, unsigned int rendererCount )
+{
+ if( frameCount % 120 == 30 ) // Print every 2 seconds reg
+ {
+ Debug::LogMessage( Debug::DebugInfo, "Renderer Total # renderers: %u\n", rendererCount );
+ }
+}
+
+void PrintCullCount( unsigned int frameCount, unsigned int culledCount )
+{
+ if( frameCount % 120 == 30 ) // Print every 2 seconds reg
+ {
+ Debug::LogMessage( Debug::DebugInfo, "Renderer # Culled renderers: %u\n", culledCount );
+ }
+}
+
+
+
} // Render
} // Internal